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Star Wolves 3D space RPG with deep strategy and tactical elements

View Poll Results: What should I Prioritize on?
Basebuilding! 1 25.00%
Balancing! 0 0%
The Mod Manager! 0 0%
Asteroid ore-dropping! 0 0%
Intensive Bugfixing! 3 75.00%
Voters: 4. You may not vote on this poll

 
 
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  #27  
Old 11-14-2017, 10:09 PM
nocalora29's Avatar
nocalora29 nocalora29 is offline
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Join Date: Dec 2011
Posts: 518
Default Announcement

RC-10 Going up in the next couple of Days.
-----------------------------------------
Changes include:
-Fixed NPC Stations (Don't crash anymore when Selected)
-Fixed Cinema Vector coordinates which lead to invalid spawns
-Added new Options to Cinema

I know its underwhelming, but I can't include much more in this Candidate, as it would require too many elements from 0.6.2X/P

0.6.2XPreview is coming, and It won't take that long anymore.
I understand if its really annoying to hear stuff like "its coming its coming", or "SOON(TM)" all the time, but I can't help it.

All I can say for now, is, that there have been many difficulties in the workflow till now, luckily, I got them sorted now, and since then there has been alot of Progress made and I can't wait to show the good stuff.

A Huge Thank YOU to everyone still being around and checking in from time to time!

-----
PS: I will try my best to release the XPreview version before 2018. And If I won't make it in time, the least I can do is to release what I have ready. Think of 0.6.2XPreviewPart1
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool)
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