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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#27
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RC-10 Going up in the next couple of Days.
----------------------------------------- Changes include: -Fixed NPC Stations (Don't crash anymore when Selected) -Fixed Cinema Vector coordinates which lead to invalid spawns -Added new Options to Cinema I know its underwhelming, but I can't include much more in this Candidate, as it would require too many elements from 0.6.2X/P 0.6.2XPreview is coming, and It won't take that long anymore. I understand if its really annoying to hear stuff like "its coming its coming", or "SOON(TM)" all the time, but I can't help it. All I can say for now, is, that there have been many difficulties in the workflow till now, luckily, I got them sorted now, and since then there has been alot of Progress made and I can't wait to show the good stuff. A Huge Thank YOU to everyone still being around and checking in from time to time! ----- PS: I will try my best to release the XPreview version before 2018. And If I won't make it in time, the least I can do is to release what I have ready. Think of 0.6.2XPreviewPart1
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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