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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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All right, it's goodbye to my latest game, where I played to level 11. I chose the Archer companion and then was lucky to find three different Human and Elf archer units on the first island (eventually accompanied by Archmages and Royal Thorns). I guess I've seen what they can do together.
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#2
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Grass Jacket isn't giving +5 rage as stated.
I did some experimenting with Krista's Golden Trap and new units: Rats were thrown in the air, but when I tried to do the same for Barriers, the game froze (reloading works, though). So my hypothesis about new units seems to have some truth in it. Otherwise I'm having great fun, of course. Last edited by Erkilmarl; 06-18-2017 at 12:34 PM. |
#3
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so rats worked ok, but not barriers? Is that what you mean? I write it down for future patches.
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#4
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Yes, Barriers should be checked, and Cannon, which I and Ethric have noted before.
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#5
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Would 57 Skeleton Warriors from a coffin be a bit too many? Considering that my leadership would allow only 18 or so. Luckily they were on my side, though. How does the game calculate their number?
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#6
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Damn it, it was a reported bug, twice, and we "fixed it", but must be somewhere else it shall be fixed in the code. It is only a few fights, right?
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#7
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Coffins seem to be very rare. I've encountered only this one so far.
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