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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 05-01-2017, 01:15 PM
aristobal aristobal is offline
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Picture of Scarescrow scroll looks as blured, non proportional to others scrolls.

I am on 12 lvl, att 15, def 15, int 8, about 270 k gold, units have 7-8 lvl of exp, Necroh and Ram-thorn are nice due to furious, worms can ressurect if damaged, gorguls are some fragile, but ok, gorguanas are ok, 5 islands are open (Hrasken to be last).

Last edited by aristobal; 05-01-2017 at 01:40 PM.
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  #2  
Old 05-02-2017, 03:33 PM
raknefne raknefne is offline
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Quote:
Originally Posted by aristobal View Post
Picture of Scarescrow scroll looks as blured, non proportional to others scrolls.
Noted. I don't think we get around to adjusting it for the first release, but noted.
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  #3  
Old 05-02-2017, 04:34 PM
aristobal aristobal is offline
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Originally Posted by raknefne View Post
But let me know, Aristobal, when you finish game, let me hear your overall thougths on balance etc. After that we will publish the mod.
I have only a hour or so to play per day. I tried play more. Don't put off mass release of mod waiting when I finish - it may take long time.

A few words about mod.
I liked to play units of 1-3 lvl. I have normal, tough and easy battles, some battles I can't win without losses. Balance by first impressions is ok. I hope you corrected so called "bug" with scouting.

Visual look of new maps is normal, not perfect but normal. I have some glitches when sailing.

In the next update you should take more attention to items, possibility to update them, adjustment of units and races items. It is very important.

Overall the Bonfire is progressive mod, good job of developers. It has all chances to be loved with kings bounty and heroes might and magic community.
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  #4  
Old 05-02-2017, 05:09 PM
raknefne raknefne is offline
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Yes, the scouting and development of enemy are fixed. I wrote a post about all the major things we fixed a few days ago. It was very annoying, and important to fix.

We have made some items easier to upgrade, but will have a look on all, to fit Bonfire short games.

Adjustments of units will be a ever lasting process.. we have already adjusted a lot especially level 4-5's after Hylfire. And items for dead lizards are on my to-do-list for later updates.
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  #5  
Old 05-02-2017, 08:50 PM
raknefne raknefne is offline
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To all testers: I'm thinking of these 2 things to change in Bonfire:

1. Make the medals easier to optain because of short games.

2. Some quests that can give full set, for instance from guild. You never find sets because of short length of game.

What do you think of this?
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  #6  
Old 05-03-2017, 02:48 AM
aristobal aristobal is offline
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may be full set to be huge bonus? random one item of set per quest may be better?
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  #7  
Old 05-03-2017, 07:19 AM
Erkilmarl Erkilmarl is offline
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Would it be difficult to write into the mod: a random set of items could be acquired in parts?

I had too many blue screen crashes with my laptop. I decided to change to another computer. There the game runs fine, but the problem is that I only can play if my two sons aren't at home. Anyway, my remark about a crash can be forgotten.

I think I represent an average gamer here. I usually play on normal and only occasionally on hard level. Here I play on easy level and it has suited me well. I am sorry I can't help you with details, but overall I'd say this mod will be great and lasting fun for players. The problem with WoTN is that it's so huge a game. I actually have been hoping that there was a game just like your mod seems to be.

I like the randomness but it may have strange results: I've reached the second island in the game where I have found just one woodpile so far. And now I've realized I don't need to search for the units I've always used. I'm doing fine with two kinds of snakes and Dryads and two Shooter units. You have really made more units useful.
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