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#30
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![]() Quote:
Transport Scout Seaplane Ground Attack ('Stormovik') Level Bomber Dive Bomber Fighter TNB Fighter BNZ Fighter Each plane is defined as belonging to one or more classes, e.g. the 190 is a 'Fighter', a 'BNZ Fighter', and a 'Stormovik'. New classes could be defined and added, I'm pretty sure, but all this would only affect tactics, not aggressivity. I think this is the way to go, and this is basically what I had in mind: Quote:
- remaining ammo - remaining fuel (distance to base) - territory (friendly/hostile) and, yes, - self-confidence (aka skill). Once you calculated the success/risk ratio (which shall be higher for an ace pilot), you can define a kamikaze to attack even with zero chance, a braveheart with 50% chance, and a cautious pilot only with 75% (or higher) chance. As a result, a cautious British pilot over Kent will be more aggressive than his braveheart German adversary. The crucial point is, I think, to define the conditions when a plane has to disengage and RTB. |
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