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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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#1
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Hi. Life is bringing more important things than games.
This one i like quite enough, but by my oppinion, whole trilogia has bad karma, criminal element like Corsair would be punished, not involved into big politic. Heavy scripting at starting stages of SW3-CW made game uneasy for many players, so logical result was predictable, they abandoned game for ever. I still prefer SW1 because of nostalgia, but not played for many days. Russian mods to SW1 are quite interesting, but it is typicaly russian hardcore, if you set hard settings. And for sw3 i asked myself long ago - quo vadis expansion mode? Your effort can be usefull, if you intend be programmer, otherwise it ends in your archives. i tried create modified models, + changed size of big weapons to 1/2, because fighters looks ridiculous enough with original size, whole result was not bad, just some lasers had problem with regular firing, probably problem of "firing point". It could be fine at 1/3 size, but i am too leazy rework its again. Maybe another time. Some of russians models are strange enough, but autor made big work, so criticism is not quite right solution, i must look on their web, if they are still alive. I remember my first space games - Star Command and Starflight for Amiga Actualy i try create ship models in Empyrion, but princip of the game is highly unreal, so my feelings are mixed. |
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#2
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Thanks for your post, its kinda funny isn't it?, Im probably going the same route as the original star wolves developers, not meaning Elite Games. but xBow Software... they probably also had fun developing their game, but I guess they just got bored at the end of it, and it shows. the ending(s) of SW1 are pretty b.a.d if you think of it, at the start of the game you had extremely many choices of missions and stuff like that, but as you got deeper and deeper into the Story your mission log got kind of "small" leaving it at most times with only 2 missions.
just my 2 cents
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#3
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hmm, russian mod about Red Corsair has story, which explain civil war deeper, Astra is in this mod revealed as daughter of murdered emperor, so if she founded new empire, it is logical continuing. But this line could be created in sw1 directly.
And my post? yes, i usualy write in this style. I think, xbow group had open too much projects at the same time and this had negative effect on quality sw1, ... Managers will never understand fact, than forcing programer to work is harder like learn cat eat grass. and here you can look on my jokes with empyrion... http://www.zoneofgames.ru/forum/inde...howtopic=42379 Last edited by oxygenes; 02-09-2017 at 02:57 PM. |
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#4
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Hi. I've been a phantom on this forum for over an year. Great mod, you've done a lot of work, and with that bugs come to life. A nasty bug that stops you from advancing the story.....Free time is bugged and doesnt go away, it happend on Inoco path and on Triada to also that bug is old (i think), i had it on the previous big update. i have a save before getting the free time quest and a save before entering the system. If you need them i can send them and other saves if needed but i dont know how.
P.S. Thanks for the awesome mod, i know its hard keeping this work up but dont give up on it, sure u can take your time but dont live it to die. Me and a few friends really love playing this game. |
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#5
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I tried to use search to find info about this and im not entirely sure it is caused by this mod but ages ago playing vanilla i did not encounter this bug.
So the problem is that sometimes I can't enter portals thus breaking the game. It just drives into it and stops at the jump-point. Same problem with some of the stations. Any ideas how to fix it? |
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