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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#19
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Initial opinions on the Maintenance station: (yes i know these are mostly goblin wizards leftovers but you are the guy merging so here goes):
Motherships Original: The design has a column for H.Turrets but none of them have that so why have the column? Motherships Other: Some of the designs cost credits but there are several ships with no price and can be "bought" for free. Pretty overpowered to get a free Alien dreadnought at the start Fighters shipyard: As above, it would be nice to have a layout that shows the stats of each fighter Star Equipment: It would be nice to have stats on those guns so you know what you are buying. Story configurator: What is this? Mothership's equipment: It would be nice to have stats on those guns so you know what you are buying. Canteen: #11 Not found string: #L_DR5_ANS_CANTEEN_19 Also, it would be nice to have the canteen on page 1 since it is a main usage option. Bypass options: What is this for? SW3 Expansion Fighter shipyard: Why not just have these ships in the fighters shipyard on page 1 as it is buried on page 3. And again, stats would be nice. I will do further testing on the maintenance station once I have cash enough to buy these guns/ships. More to follow as I explore! |
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