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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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#34
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Its not even possible for them to spawn in, where and how did you encounter them? o.O Quote:
Feel free to make your own RCFleet if you want to (RCFF-fleets.lua), the file is designed so that there can be several "Table Fleets" inside of it. Just make sure the table fleet stays within its Master Table, in this case "SW3EXP_RCFF_TableFleets = {" Quote:
Although, the first "Custom Story" that I will release is "Star Wolves 3: Unfinished Business" which will take place after the SAM Return ending (Which happens in all endings you can get IIRC). It will tell the story how life is after SAM's Return and some last efforts made up by Survivors to finish the AI off for good. Thing is: I can't give any tip whats-o-ever about any Release date, All I can say is that someday it will be a thing. PS: Did the Hotfix do the job?
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 10-14-2016 at 12:21 PM. |
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