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Star Wolves 3D space RPG with deep strategy and tactical elements |
View Poll Results: What should I Prioritize on? | |||
Basebuilding! |
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1 | 25.00% |
Balancing! |
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0 | 0% |
The Mod Manager! |
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0 | 0% |
Asteroid ore-dropping! |
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0 | 0% |
Intensive Bugfixing! |
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3 | 75.00% |
Voters: 4. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1
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Here is a logfile. Altough Im not sure it will help since I progressed a lot since.
https://www.dropbox.com/s/9stj48rezz...Gfile.txt?dl=0 |
#2
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Do I need to start a new game after Hotfix #7 because right now I have
Hotfix #4 installed? |
#3
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@EmileKhadaji: Im still working on a fix.
@SARFAX: You only needed to start a new game BEFORE Hotfix #4, if you allready installed and want to install hotfix #7 then there is no need to start a new game. So no, you do not need to start a new game.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
#4
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Hotfix #8 Released.
SW3.Expansion.v0.6.1.9P Hotfix #8 Release Download *Requires: MAIN,RESOURCES, 0.6.1.9P Update. Minor Notes: This HOTFIX Re-Adds DebugUtilities (even though a much smaller part of it), and also tweaks the ConflictEvents2 script file so that its now impossible to have 2 of the same faction, this fix also should finally resolve the Shop of the Elite Templars. Changelog included.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 10-11-2016 at 10:17 AM. Reason: spelling mistake |
#5
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As a sidenote: Conflict Events 2 eitherway has to be rewritten completely.
But I just can't work on it right now, since I've got enough of other Projects I want to finish first in the Mod. But still, if anything -effs up again while the script activates, please let me know ASAP.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
#6
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The Alien Dreadnought is too big because it can't dock properly and it also can't jump properly through the portals and I can't install sytems on it.
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#7
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I will edit the Player Dreadnought before the next Hotfix goes live, thanks for the info.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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