Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 10-07-2016, 10:00 PM
majorfailure majorfailure is offline
Approved Member
 
Join Date: Jan 2013
Posts: 320
Default

Quote:
Originally Posted by Pursuivant View Post
Collisions damage should be based on the relative mass and speed of the planes involved - if it isn't already. Even so, a mid-air collision is going to be very bad for both planes involved.

Whether or not a plane survives a mid-air depends on the parts that hit. as well as forces involved, and the pilot's ability to recover from the collision. If you trade a propeller, landing gear, or vertical stabilizer for a wing, then you can sometimes get a kill from a mid-air collision while still having a plane that's in good enough shape that you can crash land or bail out.
The problem with collision modelling is IMHO that all colliding objects are treated as rigid and only the first colliding objects are destroyed, if no other objects touch each other. That way you get strange results like trading off a wing against a aileron or rudder. Or even worse....
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:10 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.