![]() |
|
#1
|
|||
|
|||
![]()
First of all, I'd like to say that I play practically every combat flight sim that is currently available and works on a modern system and... IL-2 1946 is still the greatest of them all and that is all thanks to TD!
As for a wishlist for the next patch... Who needs one? Seriously, I have been flying Battel of Stalingrad / Moscow lately and while the graphics and physics are better, the experience of flying proper missions cannot be matched here. There is only one thing I would like TD to cover: the sound. New sounds would really ramp up the immersion level. Other than that... Let me think, maybe some cockpit correction - for example the Mustang has its fuel lever to the off position - the plane would not fly at all like this, but those are minor things for geeks like me who bothered to read how the real thing worked. |
#2
|
|||
|
|||
![]()
important that we still want next one... want and can...
__________________
work hard, fly fast |
#3
|
||||
|
||||
![]() Quote:
The new IL2 is becoming very good and has a huge potentiel but it is far from replacing the original IL2 patched with love and dedication by DT. That is why dear Sita I am supporting you guys as you noticed and I will continue to do my best. |
#4
|
|||
|
|||
![]()
I´ll cross my fingers for the He 112B
![]() |
#5
|
|||
|
|||
![]()
Is there a 4.13.3 in the works?
|
#6
|
|||
|
|||
![]()
yep ... from first day of release of 4.13.2 or even earlier ...
__________________
work hard, fly fast |
#7
|
||||
|
||||
![]()
A question for you Sita:
Would it be possible to make the gunner always announce enemy presence even if there is no AI gunner in the plane? Because, it is very convenient when they talk , they say "attention figthers 11 o clock" for example, but when we set all the gunners position to to manuel mode, they do not talk anymore. Thank you! |
#8
|
|||
|
|||
![]() Quote:
It's also difficult to distinguish between what your gunners are telling you vs. what other pilots are talking about. It can be easy to confuse location of enemy aircraft relative to your formation vs. relative to your plane. Ideally, intercom communication would somehow be distinguished from radio traffic, if only in text. e.g., [Red Two] Bandits 5 O'Clock [relative to squadron formation] [Tailgunner] Bandits 4 O'Clock [relative to your airplane] |
![]() |
|
|