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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

 
 
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Old 09-01-2016, 03:49 PM
raknefne raknefne is offline
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Join Date: May 2011
Location: Denmark (Aarhus)
Posts: 564
Smile Gold income in Hylfire

I'm currently playing 1 of 15 hero types, The Lightbringer, which is like a Mage with some Order spells in spellbook from start. The spells are level 1 from start and I have upgraded some. A new spell, Acrimaldo's Healing, which has double power as normal Healing, is a spell only he has learnt from start - it costs 1k crystals for other heroes to learn, so they only use it to cast or sell. Furthermore all his troops have +10 Health (not percent but just 10 Health). It might look overpowered to have these spells from start, but it is also random when you will get the opportunity to learn 1 of the 4 Magic Skills.
Each hero have different charistica to get the feeling you are playing very different heroes, for instance the Soul Wanderer has a new spell that copies enemy troops!

del2 spellbook.bmp


I'm current level 8 and in this game I have plenty of gold on the Hard difficulty. I have put 100k gold in the Guild which works like a bank. 100k is the maximum you can store in the Guild. As a Lightbringer I have a small chance after fight to get +1 to all troops in army, which ofc saves gold too.

del2 guild 100k.bmp


After fight you have a chance of receiving different bonuses, I just earnt interests from my savings in the Guild, about 12% of the 100k which is 12.000.

del2 prc guld fra guild acri.bmp


Another way of getting gold is random bonuses after fight from Acrimaldo, this time I choose the 2.500 pr hero level which is 20k gold - this is a rather rare choice.

del2 acrim 2500 herolvl.bmp


Each game are very different because of the huge amount of randomness, in one game you feel you can barely make it with gold, other times, it's more easy.
There are no random generator to make maps as in Heroes of Might and Magic 3, so making a lot of random stuff happening is our way of getting as close as possible to a "random generator".

Have fun!

Last edited by raknefne; 09-01-2016 at 03:55 PM.
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