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Star Wolves 3D space RPG with deep strategy and tactical elements |
View Poll Results: What should I Prioritize on? | |||
Basebuilding! |
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1 | 25.00% |
Balancing! |
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0 | 0% |
The Mod Manager! |
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0 | 0% |
Asteroid ore-dropping! |
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0 | 0% |
Intensive Bugfixing! |
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3 | 75.00% |
Voters: 4. You may not vote on this poll |
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#17
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Im not sure why but my last reply didnt quite make it trought the tumbleweed xD
First of all Thank you for your help with the Carcasses and making interceptors but I cant seem to find the equivalent of GW.script to edit in my bigships instead of for example the trident (I managed to do this in the Goblins mod) Not sure if my post is going to come up here anytime soon so I will repeat my bugs(Most probably I linked a Mediafire link to my save for refference) - During Saving Ternie Mission when your mothership brakes down at the Portal there seems to be problems with switching the MS Im currently using the Phoenix as my MS And the cutscene freezes for the MS change sequence and after a couple of minutes the game crashes toggling the MS thing in Mod options doesnt do the trick and Causes the game to CTD more frequently (Unconfirmed fix to this is getting a normal MS but I didnt yet got to try it) - The Phoenix has issues with docking to smaller stations(Most ptobably due to the size and the central-ring part is just too far ) - I got sometime during my mastiff play to grab a Simoto Light cannon that was and wasnt in my Eq Meaning its there but equipping it crashes the game instantly (Switching MS seems to fix it cause it just dissapears) I would send you my save in PM but I cant even acces your profile which is kinda wierd xD I will also try out the new additions and see if they kill my FPS Just like the Lion mk 2 mercs xD Cheers and thanks for your great work! |
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