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Star Wolves 3D space RPG with deep strategy and tactical elements

View Poll Results: What should I Prioritize on?
Basebuilding! 1 25.00%
Balancing! 0 0%
The Mod Manager! 0 0%
Asteroid ore-dropping! 0 0%
Intensive Bugfixing! 3 75.00%
Voters: 4. You may not vote on this poll

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  #1  
Old 06-24-2016, 09:27 PM
oxygenes oxygenes is offline
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Join Date: Jul 2015
Posts: 118
Default

Well. i forgot notice this, these import parameters i saw just with ? marks, i made some experiments, but probbably miss some important. Using IMDeditor is innercial, because i had nothing else and because "the manner is an iron shirt".
As i wrote, i have no experience with 3dsmax. Whole matter with addon is for me just about creating spheres for new/changed shapes of ships, look into original ships i can make good enough with IMDeditor (despite of mixed Y/Z axes)+ blender.
Enough talking, thanks you much, must go testing, give feedback.
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  #2  
Old 06-25-2016, 02:40 PM
Blacky Blacky is offline
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Join Date: Jun 2016
Posts: 3
Default Hi ;)

Hi everyone i´m new here and i LOVE this mod Really great work.

I have a Problem.i can´t equip the new ships like Butcher T, the Stone Arrow and the Bastard completly (guns and turrets) and i can´t drop the Butcher T into the Hangar -becouse it´s a Corvette-

that´s all for now thanks
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