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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#1
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Well. i forgot notice this, these import parameters i saw just with ? marks, i made some experiments, but probbably miss some important. Using IMDeditor is innercial, because i had nothing else and because "the manner is an iron shirt".
As i wrote, i have no experience with 3dsmax. Whole matter with addon is for me just about creating spheres for new/changed shapes of ships, look into original ships i can make good enough with IMDeditor (despite of mixed Y/Z axes)+ blender. Enough talking, thanks you much, must go testing, give feedback. |
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#2
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Hi everyone i´m new here and i LOVE this mod
I have a Problem.i can´t equip the new ships like Butcher T, the Stone Arrow and the Bastard completly (guns and turrets) and i can´t drop the Butcher T into the Hangar -becouse it´s a Corvette- that´s all for now thanks |
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