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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 04-10-2016, 07:02 PM
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nocalora29 nocalora29 is offline
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Join Date: Dec 2011
Posts: 518
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That I can tell you, look inside the file InitTeamScript.script

These are the functions you have to add somewhere in it:

Code:
PILOTVARIABLE=CreatePilot("PILOT"); -- Inside the "" Brackets is the Pilot which the game retrives from pilots.xml, the PILOTNAME is the Variable which holds the Pilot.

AddPilotToPlayer(PILOTVARIABLE); -- Pretty much self explanatory, but inside the () needs to be the PILOTVARIABLE which has been Created by "CreatePilot".
Example:
Code:
GreyhairPilot=CreatePilot("Sedoy"); 
AddPilotToPlayer(GreyhairPilot);
This will give you Greyhair at the start of a new game.


Thats everything you have to know.
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