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#1
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Hehe
well just google train smoke, you can choose between white, grey or black, or perhaps all three shades together. Perhaps some extra coding to randomize the smoke effects, I'm sure TD would appreciate that suggestion ![]() |
#2
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Here's my complete USAAF Order of Battle for IL2, as RegInfo.properties, and RegShort.properties files.
Assuming it's possible to add more squadrons to IL2 without blowing it up, its my little bit to make the game better. This file includes every flight squadron from every US Army Air Force which served in a combat zone, and corrects a few problems with existing USAAF units. Nomenclature and organization follows period USAAF practice, although information about wing, division, etc. is omitted. I've tried to use consistent spelling and abbreviations in order to make it easier to find units. Some of the unit names are quite long, since they include information about squadron, group and Air Force, as well as supplemental info like bomber group type. They could be abbreviated a bit without losing data. What's New: US Bombardment groups included bomber class in their name - Dive, Light, Medium, Heavy, or Very Heavy - and I've added all that information to the RegInfo file. Given the hundreds of possible bomber units, this makes it easier for mission builders to choose appropriate squadrons when making bombing missions. I've added headquarters squadrons to all Groups where it is appropriate. These squadrons mostly weren't flight squadrons, but were responsible for the squadron commander's and flying staff officers' personal aircraft, as well as aircraft which had yet to be assigned to a squadron, and the inevitable "hack" aircraft which were used for liaison and training. I've added all the combat support aircraft squadrons which were directly attached to a particular Air Force, including liaison, rescue, transport, and weather squadrons. These will be handy now that we're getting a flyable C-47/DC-3. I've also added Pan American Airways and CATC (China-America Air Transport Corporation) which were civilian outfits which contracted with the 10th USAAF to transport personnel over "The Hump" to and from China. I've added several early war precursor units to the "numbered" air forces, like the Middle East Air Force and the China Air Task Force. These will be handy for mission builders building 1942/early 1943 scenarios. I've duplicated squadrons which were moved between different air forces as needed, in order to give a full order of battle for each air force's entire existence. For example, one unit started with the US Far East Air Force in 1941, was moved to the Middle East Air Force in 1942, then went to the 12th USAAF in 1943, and finally the 15th USAAF in 1944! Finally, I've included a short list of units which I believe should be removed from the game. These are units which either never existed or never served in the formation to which they were assigned in the game. Last edited by Pursuivant; 03-09-2016 at 06:38 AM. |
#3
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Reworked trains is really nice! thank you DT for your efforts! I hope to see it soon on my pc
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#4
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littel up ...
__________________
work hard, fly fast |
#5
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Trains and Tanks look great.
I was a big WW2 buff growing up, (focused mainly on the air, and pacific, but I would think I would have seen photo's of these trains in some book). Did the Germans have a lot of them? And were they effective, I know Europe have a extensive rail net work, but they are still limited to that network, and I would assume fairly easy to find from the air, and destroy. Great Work TD! Music from Canada Last edited by Music; 03-12-2016 at 12:32 AM. Reason: added ) to close thought |
#6
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As air power got better, armored trains became less effective both because they could more easily be destroyed by air, and because larger bombs could easily destroy railroad tracks. Once "locomotive busting" ops got really well developed in the later war years, locomotives and rolling stock had to be well camouflaged and/or hidden in tunnels or deep culverts to hide them from view. |
#7
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Questions for TD:
I'm currently working my way through the Australian, New Zealand and UK orders of battle, with an eye towards "improving" them like I did for the USAAF. 1) Is this effort useful or am I wasting my time? Can more units be added to RegInfo/RegShort without blowing up the game or making it too slow to load? 2) If I add new units to the game, is it required that I add squadron crests (seldom used on actual aircraft) and/or fuselage letter codes? With time, I can add this info for most units. 3) Many Australian and New Zealand units served with the RAF. Some ML-KNIL (Dutch East Indies AF) units served under RAAF control. How should I include these units in the game? If you're choosing a squadron in the QMB or a campaign, it makes more sense to include RNZAF, RAAF, etc. units under the appropriate nationality. But, if you're choosing a squadron in the FMB, it makes more sense to include those units under the appropriate controlling formation (i.e., RAF or RAAF). In terms of the game, you need the appropriate nationality in order to get the correct language pack to load. 4) Would there be any interest in adding other British Commonwealth nations to the game? If there's interest, I could do orders of battle for Canada, India, South Africa, and possibly Rhodesia. Units from those nations served in the Middle East, Italy, Europe and/or Pacific, mostly under RAF command. By default, these new nations could use US, UK, Australian or NZ voice packs until you get actual, proper voice packs. (US voice pack for Canada, NZ voice pack for SA & Rhodesia, UK voice pack for India. Apologies to any actual Canadians, South Africans, Zimbabweans, or Indians reading this.) 5) Would there be any interest in adding China to the game? I can add the 1941-1945 "Nationalist" Chinese (Republic of China AF) squadrons. Currently, my USAAF OOB includes a few Chinese American Composite Group squadrons which historically carried the Nationalist AF insignia, like the AVG did. 6) Would there be any interest in adding Manchukou or other minor Allied and Axis nations to the game? I can provide national insignia and perhaps OOB info, but obviously not voice packs. Missing Axis Nations which fielded Air Forces: Bulgaria, Iraq, RSI (Repubblica Sociale Italiana), Vichy France. Missing Allied Nations which fielded Air Forces: Belgium, Brazil, China, Canada, Czechloslovakia, Denmark, Free France, Greece, India, Mexico, Norway, Philippines, South Africa, Yugoslavia. |
#8
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Hello)) it's interesting) ... but at first i must say that in 4.13.1 already added some about 900 differnt squadrons maded by our closest ally Motorhead VMF-214 ... so at current moment USAAF theme is closed at some about 90 percent ws added all squadrons which was really in battles ... ( no any transports or Recon squads ) also ... was maded and added in 4.13.1 all(or almost all squads ) for RAFs/Canada/New Zealand/Australia/South Africa/The Indian Air Force/Polish and French squads ... (French for 1939 till 1940 time period) in that case ... from what you prupose ... you can pay attention on following things ... Missing Axis Nations: - Bulgaria - Iraq - RSI (Repubblica Sociale Italiana) - Vichy France Missing Allied Nations: - Belgium - Brazil - China - Czechloslovakia - Denmark - Free France - Greece - Mexico - Norway - Philippines - Yugoslavia remark: Free France squadrons under RAF control is added in 4.13.1. but i must warn you ... that in current moment we didn't think about adding new Nations ... but if it will be made properly .. i think it wuold be not hard to add it in patch .. if it wil be made correct ..
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work hard, fly fast |
#9
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It has survived from Nov 1941 until the days of the 3rd (and final) German sturm in June 1942. 100mm marine guns, 7.62mm and 12.7 mm machine guns, mortars. Two engines, workshop and team of repairmen. Camouflage adapted to season and terrain. Local landscape and tunnels (there are 5 of them near the city) allowed the train to escape and hide after raids. It has been damaged and blocked inside of rail tunnel after another Luftwaffe attack. Germans has restored and requipped the train and used it until May 1944. Wiki (Russian): https://ru.wikipedia.org/wiki/%D0%96...D0%B7%D0%B4%29
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Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
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