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#1
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I decided to build the Lods 00 through 03 for Y type before I hit the sack, (just gone 01:00 so it's a tad late considering I've been up since 05:00 yesterday).
![]() As it is a quite simple, yet at the same time a complex shape, I could not make a difference between Lods 02 and 03 without insurring a drastic change in the geometrics, that I'm concerned may cause a significant pop, so will need further guidance here.
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Spud ![]() |
#2
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If I remember correctly the change between LOD2 and LOD3 happens usually at few kilometers so any simpler shape would not harm. But I step aside here and wait for more wiser comments... anyone(Sita?) could say something on this?
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#3
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don't hurry ...
need map and paint first lod .... as i say already ... for now it's double work ...
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work hard, fly fast |
#4
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.....sorry was not trying to jump the gun here, the above double work was just more modelling skill practice on my part, as I'm just making sure that I have the lod creation techniques established and locked away and refining my work flow process, agiain sorry for causing any concussion.
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Spud ![]() Last edited by Spudkopf; 02-26-2016 at 07:44 PM. |
#5
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ok ok))
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work hard, fly fast |
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