![]() |
|
#20
|
|||
|
|||
|
Quote:
1-demonstrike is referenced in CActor:Electrize(), demonstrike.lua and Idemon.citem 1.1-CActor:Electrize() is referenced through a commented line and demonstrike.lua via if Game.GMode == GModes.SingleGame then if obj and obj._died and obj.Electrize then obj:Electrize() end end -->demonstrike is SP only 1.2-Idemon.citem is in the "Pickableitems" directory and contains "o.Model = "skull" " -->WTF?! A pickable skull-demon shooting electric bolts?? Quote:
Somehow I think it has something to do with weapons never going through walls (see below) and "tpp 1" (third person perspective) console command showing only a big box. Quote:
where: -"flamerfireitem" is the name of the effect -0.1 is the scale -"ROOT" is the hardpoint to which the effect is bound --0.48 , 0.72 , -0.5 is the offset from the hp The big problem is that the offset is not in gun coordinates, so you have to tweak it when you change o.Pos [sights] If only the n***s at farm51 had put hardpoints at the right place, both we and they wouldn't have to use various time-consuming hacks to put FX at the right place. list of hardpoints ("joints") in the vampgun/flamer/vampshotgun: Code:
flamer_spawara flamer1 gun gun_root j_cam_look j_cam_pos j_cam_up joint1 joint10 joint2 joint3 joint4 joint5 joint6 joint7 joint8 joint9 k_index_root1 k_index4 k_index5 k_index6 k_kurek k_middle_root1 k_middle4 k_middle5 k_middle6 k_point_root1 k_point4 k_point5 k_point6 k_ring_end1 k_ring_root1 k_ring3 k_ring4 k_root_hand3 k_root_hand4 k_root1 k_thumb_end1 k_thumb_root1 k_thumb3 k_thumb4 bonename magazine rail rocket_launcher1 ROOT switch1 zamek1 zamek2 zamek3 zamek666 I'm going to investigate whether they wouldn't have messed up in the rotation/translation order. ** EDIT ** It's probably not translation/rotation but effect being in player OR camera coordinates insead of gun coordinates. Try putting:[WRONG THUS REMOVED] in utils.lua at line 905 instead of "PARTICLE.SetParentOffset(pfx,ox,oy,oz,joint,cox,c oy,coz,ax,ay,az)". I cannot confirm it works 'coz I got so angry at how they handle weapon/camera/player that I broke everything! ** END OF EDIT ** happy that way? (my only regret is that people won't notice the other thread anymore) Last edited by Gniarf; 03-31-2009 at 12:12 AM. |
|
|