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Star Wolves 3D space RPG with deep strategy and tactical elements

View Poll Results: What should I Prioritize on?
Basebuilding! 1 25.00%
Balancing! 0 0%
The Mod Manager! 0 0%
Asteroid ore-dropping! 0 0%
Intensive Bugfixing! 3 75.00%
Voters: 4. You may not vote on this poll

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Old 10-30-2015, 08:48 PM
ew0lve ew0lve is offline
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Join Date: Oct 2015
Posts: 2
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Ok...in game everything looks fine. So guess the missing texture is just a starting screen glitch.

But...i got the mouse lag bug which i hopefully fixed with setting the poll down to 500, can get lower if needed.

I had like 1k fps in starting screen later after a crash around 500fps.

But after returning the mastiff on the flight back my frames went down to around 10-12fps and when the station exploded my frames went down to like 8-10fps.

i mean i have an i5 with 3.2ghz...and a decent nvidia 580 with 1.5gb ram and 8gb normal ram, should be more enough but guess i might need to install the cloud fix mod.

the biggest headache was first to find out why i had like 20 fighters in my first ship and some weapons (still no clue why), then...why i couldnt get the mastiff. until i saw the message about the force non swap mothership option, dunno why its on as standard which can be a pain for anyone not knowing its on and where to change it.

maybe some instruction or hint that its activated would be nice, or disable it from the start and let people enable it themself.
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