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Star Wolves 3D space RPG with deep strategy and tactical elements |
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Thread Tools | Display Modes |
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#1
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This forum becomes quiter and quiter each time I visit it...
even though I dislike the use of these kinds of stuff, I think its fitting ATM *anybody?*
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 06-13-2015 at 11:48 PM. |
#2
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#3
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Well... If you would like to help me testing the Mod, I Would be very thankful, Its nothing more than just Backing up your Game Files, and Installing the newest version of the Mod, everything to do then is only to search for Bugs or Errors, Thats all to it, except that sometimes it will probably be neccesary to Post the log file here, or somewhere else where I can read it through if some strange problem should occur.
But shall be Warned: It surely is something very annoying to do, because some Bugs may crash the game, several times, or Require you to start a new Game each time you find a Bug where the Fix to the bug Only affects new Games. I Really would only Recommend testing this Mod if you have some spare Freetime for it. -Its reliefes me that there are still some -more- people here.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
#4
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1.) Can You Tell Me On How I Can Restore the Stating ship of New Game to the Tug Boat . The Hurricane Gets Hurled off & the Starting Mission Dialogue won't show up .
2.) Is it Possible to Increase the Size of Portals ? It would be better for large ships.) 3.) The ( Reject System Have no Icon ) Besides that it works 4.) There is a corvette with 2 turrets & 2 Systems with ( Not found String ) as Name & Definition It Launches but Can't Dock in the Manticore but can in other MS. Its Select Circle is also a bit too forward making it a target hard to hit . It also moves very weirdly 5.) Butcher Can't Dock on the Manticore Only 6.) Star Jump ( USS # 5 Not Found String ) 7.) Mothership Respawn Does not Work ( When you Click yes on Respawn Nothing Happens.) 8.) Fighter Shipyard . I Can Only see until # 11 Can't see the other fighters , same goes for ( other motherships ) Maybe it has something to do with the word size / font or spacing 9.) The ( Basilisk GK Gun was turned to Heavy Gun Instead of Major Caliber ) 10.) About the Hel Carrier Is it in the GW Shipyard or Somewhere 11.) Just a Suggestion about the New Weapons How about using the Other Unused Icons For Easier Recognition like the ones in SW 1 Mothership Mod 12.) About the New Missions & New Weapon Rewards , Where can I Find Them ? 13.) In The Mission ( Delivering Cargo to Copernicus Station ) My Mothership Won't Enter the Intrasystem Portal . The Mothership Switch Canceller Has Been Activated 14.) When you Return The Ship To the Falcon Station & The Mothership Switch Canceller Has Been Activated Your Mothership Blows Up When you reach the station Last edited by Neo Genesis; 06-18-2015 at 04:05 PM. |
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Before we Continue, would you please tell me which version or from where you downloaded the Mod?
The newest one to test would be the this one LINK Btw: You can change the starting ms in the InitTeamScript file, this is the line to change: " mothership = CreateCarcass("EVE_Hurricane",Vector3(0, 0, 0), Vector3(0,0,1)); " I just want to make sure we are running the same version
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
#6
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I'm Currently Using This Version https://mega.nz/#!osY2gCga!k9YqNSAUp...LdEl0y2q5mSZ9w
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#7
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Well, that ones a bit older, although the newest version has the same name (my bad) as this one, there are still some features and fixed included in it.
Anyways, Lets get into it. -- Quote:
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Fix will most likely be also included in 0.4.1 -- Quote:
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EDIT: Ah ofcourse, I did make an 2nd Version of the Same Weapon and turned it to Heavy Gun, in order to bypass the 2 GK Gun Limit. They aren't available through the game so far, the only place where you get them are if you have the EVE_Hurricane as start ship, Since it has an set of special Equipment, which includes these. But not to worry, the original is wasn't changed /Altered. -- Quote:
But also here, Thanks for letting me know. -- Quote:
But they will be definitely made in future Versions, no need to fear ![]() -- Quote:
But beware, you need an Squad of highly Trained Pilots and Late-End Tier Equipment for this Mission. -- Quote:
I did certainly not encounter such an Issue, could you post your Logfile of this game? (if you still have it), its such situations where these kinds of files are Required. if not, What Mothership did you use and what did you do before entering that System? -- Quote:
Whoah, that sounds game breaking. I Would definitely need the log files to solve that one tho. Just as an Quick Note: The MSSwitch Block is only for the parts of the Story, where you have allready have Bought an Better ship from the Mothership Dockyard or somewhere else, and you don't want to lose it because of some annoying Forced Mothership switch events. I created it not only because of that, But I also Plan to actually make an Infinite-Story-Game. So you can Repeat the game over and over Again WITHOUT Losing everything you had. but that of course, is up to talk in another day. -- Annnnnnnnnnd.... Thanks for your Bug Report ![]()
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 06-20-2015 at 09:05 PM. |
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