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#1
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![]() Quote:
Wheels
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Cheers ![]() Wheelsup_cavu ![]() Lock N' Load - Time lapse build of an F/A-18 Super Hornet March Field Museum Pics-Riverside CA |
#2
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yep... me too
never know how do it right ...
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work hard, fly fast |
#3
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Which just goes to show just how challenging it must have been in real life!
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#4
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Maybe not for 4.13, but for the update after that.
A small change to the FMB and/or QMB that allows you to assign the same skin to all aircraft in a particular flight, or all aircraft of a particular type. As it stands in the QMB and FMB, you need to select skins by plane, which makes it a bit tedious to assign an entire formation or squadron with the same skin. |
#5
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In general when I build something repetitive on the FMB, I just do it once, and then I copy and paste it on a text editor. Is faster that using the game editor anyway. After that I will open the file again and check that everything is running smooth. I also keep forms to re use them doing copy and paste. Very useful whrn bulding campaigns. |
#6
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Good tip for the FMB, at least if you know the name of the skin you want to assign.
Not so handy if you want to set up a largish mission in the QMB. Hence the suggestion. |
#7
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#8
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Looks like it's the default Khalkhyn Gol map, isn't it?
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