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#1
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Historically, the P-38's ability to climb to considerably higher altitudes (~44k feet for the P-38L, vs. ~35,000 feet for the Zero and the Ki-43) than the Japanese also helped. The Americans could usually attack from above. In game, guess that means "try to drag the fight upstairs" if that's possible, since the P-38 has the sustained climbing power to do it. At some point, a plane like the A6M5 or the Ki-43-III is going to wallowing due to the high altitude. Other than that, the P-38 really is a "thinking man's airplane." Moreso than other fighters, even other BnZ fighters, you have to plan each attack in advance - from ingress to exit. Sometimes, that can be a real PITA, especially if you're learning, and especially against a maneuverable foe who can "jam" your attacks with clever maneuvers. Go offline and start hunting AI Ki-43-IIIs, Ki-27s or A5Ms. Their relative lack of armament makes them much safe to engage than any other Japanese planes, while their twisty, windy ways will drive you nuts as you try to attack them. |
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#2
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#3
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It does not matter what you fly, if you are used to your airplane and have more experience than the other guy then you will shoot him down. If he has more experience or is more used to his aircraft than you, then he will shoot you down.
The only disadvantage a P-38 has in general is that it is a large, easy to hit and fragile aircraft. It has great acceleration and speed and it also turns and rolls well. One thing you can do is to start flying hard settings, this evens the playing field a lot over flying arcade settings because it lets you use historical tactics and gives you the historically accurate element of surprise. Others will have to ID you and your aircraft before they attack, they will not know what it is as soon and will not see it as soon because it does not have a large colored arrow and ID information attached to it. I have had great success in P-38s in every kind of combat, z&b and slow "dogfighting", but it had a lot more to do with tactics and the hard settings I was flying, and my experience than with the aircraft type. |
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#4
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And for a beginner a plane that has "only" the speed advantage +excellent accelleration+favourable high speed climb is not easy. What the beginner may not be aware of is that against Japanese opposition the P-38 is an excellent choice to survive in -and you get quite some margin for errors other planes, e. g. F4F/P-40 do not have. The P-39 in the real world was a troublesome plane for novice pilots - and it may well be in IL-2, too. Though in the hands of a better pilot it is fearsome against Japanese planes, great roll rate, useful turn rate, speed advantage, armament that is overkill against fighters, and still capable of shooting down multiple bombers - if they appear at medium/low alt. |
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#5
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As Tom McGuire was mentioned earlier, it makes sense to remind his 3 rules about flying P-38:
- no combat at low altitude - never let you speed to drop below 300 mph - never keep your tanks in a fight And yes, as stated above - well thought tactic is the best defence for this amazing plane.
__________________
Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
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#6
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This late p38 rolls very fast at high speeds and very well at low speeds. I always thought it rolled too fast for a large twin-engine aircraft, but it is in the sim so what the heck. As long as I am going straight and fast I can fly it into just about anything, take a shot and then go straight away or zoom up out of reach of my opponents. Because of it's lack of torque steer at low speeds, you can zoom straight up and stall and fall straight back on whatever is below you a bit better than it can be done in a single-engine craft. I like flying the 43' Lightning as well. No it can not maneuver as well as the late one, but knowing that I just fly it accordingly. It will stay ahead of any 43' German aircraft easily. Those guns in the nose of the P-38 hit very hard and are easy to aim, I sure would not want to be hit by them. When you fly into a furball at high speed with the P-38 and take a shot whoever you hit will either go down or go home. If anyone turns on your tail they automatically have less energy than you so there is no problem losing them or getting above them. The only time I get shot down in a P38 is because I am bounced by surprise on the hard-settings server, and that is usually because I am doing ground attack strafing, but even that does not happen too often as I make sure and keep it fast. The P38 is easy to fly fast, keep it's prop pitch at eighty or eighty-five percent and it will stay cooler and still go very fast. If you get an overheat signal just back the throttles off when you get a chance, it is very hard to ruin the engines. Nice having two engines too, I have gotten home and even shot down other aircraft while one engine was entirely missing. |
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#7
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Good to know that P-38 remains attractive despite many new planes added to the game.
Hey, no P-38 discussion should go without "McGuire's Rules" - Never attempt combat at low altitude. - Never let your airspeed fall below 300 mph. - Never keep your wing tanks on in a fight. (yes, there are some variations with different alt and speed numbers, but general idea is clear). I undersign most of comments above but suggest to think twice before to use brakes or flaps and/or to dogfight too low where you have no rooom to dive and escape or to exit from a stall (yes, McGuire's rules again and example of his own fatal mistake). Jumoschwanz has mentioned good roll rate of late models and pitch management usefullness. Probably implemented in last IL2 versions? Good to know, it was different in old days before 4.07.
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Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
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#8
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Somewhere, I forget where (sorry,
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