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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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Thread Tools | Display Modes |
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#1
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Hello Again I was wondering do you know how to change the Explosion Type of Missiles . Like Lets Say The T9 Supernova Torpedo , Can you change its explosion type to the explosion of (Space Station Destruction)
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#2
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look in the rockets.xml File.
Search an Rocket that you want to modify/or create, and Change the Explosion Script with the station script like this: Code:
<explosion_script>rocket_explosion</explosion_script> Change it to this to Make it use the Station Explosion Script: <explosion_script>Station</explosion_script> Unfortunately there would be needed some changes I think to these Explosion Rings around the main Explosion, I don't know how to make the FULL Explosion appear, But I will post here when I get some Results. EDIT: The Bomb explosion has the Full effect.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 12-26-2014 at 09:19 AM. |
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#3
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I Think I Have an Idea Instead of using Station Explosion how about using (BOMB) Explosion. but do you know where its located ?
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#4
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Quote:
Then it would Be: Code:
<explosion_script>Bomb</explosion_script> Just tested it, Goddamn that looks awesome
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 12-26-2014 at 08:59 AM. |
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#5
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Nice another thing i want to know is do you know how to add for example youre NOVA Battleship to the GW's Mothership Mod (other designs)
& do you know which one is the missiles Explosion Damage Radius Last edited by Neo Genesis; 12-27-2014 at 10:16 AM. |
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#6
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To add my ship to the others Menu you have to do this:
Open the File "gw.script" in the Scripts\Include\ Folder -- I recommend Notepad++ to Mod Stuff like this! Go to the section marked with Code:
-------------------------------------------------------------------------------- ---- Buy MOTHERSHIP section ---------------------------------------------------- -------------------------------------------------------------------------------- Code:
function DialogR_buy_GW_NOVA_Battleship()
_buy_ms_GW("NOVA_Battleship");
end;
And Change the Table to this: Code:
local tab_MS = {
{"Alien_Dreadnought_0",100},
{"Alien_Frigate_0",100},
{"Mega_Chimera",100},
{"BattleshipImp_GK0",100},
{"Chimera",100},
{"Liner_gw",600000},
{"Mothership",200000},
{"Mothership_corporate",1000000},
{"Mothership_empire",1000000},
{"Mothership_KFNI",200000},
{"Invincible_1",1200000},
{"Mothership_Lion",1200000},
{"Mothership_old",100000},
{"Mothership_uel",1200000},
{"P_transport",100},
{"Starhammer_0",1500000},
{"StoneArrow0",100},
{"AngorFrigate",100},
{"NOVA_Battleship",1}
};
We are finished with this File, Save and Close it. Now open up the file "DialogGW" in the Scripts\Trade\ Folder Go to the DialogMessage "msg_MS_OTHER_list" And add an new DialogAnswer to it. Code:
<DialogAnswer name="ans_MS_OTHER_13">
<answer>#L_DR5_ans_MS_OTHER_13</answer>
<lua_function>DialogR_buy_GW_NOVA_Battleship</lua_function>
<go_message_name />
<multi_pass>true</multi_pass>
<sound_name />
</DialogAnswer>
Now were Moving on to the Last File named "DialogGW.loc" found in the LocData\English\ Folder Go to the string named "#L_DR5_ans_MS_OTHER_11" and add another under it Like that: #L_DR5_ans_MS_OTHER_13= NOVA Battleship - 1 credit This is basically the text that will show up on the Dialog where you can buy this From, change it however you Like. Thats it, Here are the End Result Files. Link: https://mega.co.nz/#!5kQj1bjT!LaRpXJ...fgQjy4WYfq02rY -- Explosion Distances are found in the "DistanceDetonator"'s You gotta find out which one is used Tho, Before changing the Code:
<explosion_distance>NUMBER</explosion_distance>
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 12-28-2014 at 02:27 AM. |
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#7
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but for the explosion distance i don't think its that one bec. i have already tried changing it before and it only explodes farther away from my target. |
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