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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 12-26-2014, 06:55 AM
Neo Genesis Neo Genesis is offline
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Hello Again I was wondering do you know how to change the Explosion Type of Missiles . Like Lets Say The T9 Supernova Torpedo , Can you change its explosion type to the explosion of (Space Station Destruction)
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  #2  
Old 12-26-2014, 07:10 AM
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nocalora29 nocalora29 is offline
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look in the rockets.xml File.

Search an Rocket that you want to modify/or create, and Change the Explosion Script with the station script like this:

Code:
<explosion_script>rocket_explosion</explosion_script>

Change it to this to Make it use the Station Explosion Script: 

<explosion_script>Station</explosion_script>
You can look into the Modules.xml file, it will help you alot finding your wished Rocket's Name in the Rockets.xml.

Unfortunately there would be needed some changes I think to these Explosion Rings around the main Explosion, I don't know how to make the FULL Explosion appear, But I will post here when I get some Results. EDIT: The Bomb explosion has the Full effect.
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Last edited by nocalora29; 12-26-2014 at 09:19 AM.
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Old 12-26-2014, 08:43 AM
Neo Genesis Neo Genesis is offline
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I Think I Have an Idea Instead of using Station Explosion how about using (BOMB) Explosion. but do you know where its located ?
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Old 12-26-2014, 08:53 AM
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nocalora29 nocalora29 is offline
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Quote:
Originally Posted by Neo Genesis View Post
I Think I Have an Idea Instead of using Station Explosion how about using (BOMB) Explosion. but do you know where its located ?

Then it would Be:

Code:
<explosion_script>Bomb</explosion_script>
**EDIT::

Just tested it, Goddamn that looks awesome
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Last edited by nocalora29; 12-26-2014 at 08:59 AM.
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  #5  
Old 12-27-2014, 03:46 AM
Neo Genesis Neo Genesis is offline
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Nice another thing i want to know is do you know how to add for example youre NOVA Battleship to the GW's Mothership Mod (other designs)

&

do you know which one is the missiles Explosion Damage Radius

Last edited by Neo Genesis; 12-27-2014 at 10:16 AM.
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  #6  
Old 12-27-2014, 09:49 PM
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To add my ship to the others Menu you have to do this:

Open the File "gw.script" in the Scripts\Include\ Folder

-- I recommend Notepad++ to Mod Stuff like this!

Go to the section marked with
Code:
--------------------------------------------------------------------------------
---- Buy MOTHERSHIP section ----------------------------------------------------
--------------------------------------------------------------------------------
and Make a new Function above the DialogR_buy_GW_Alien_Dreadnought_0() One, with these Contents:

Code:
function DialogR_buy_GW_NOVA_Battleship()
	_buy_ms_GW("NOVA_Battleship");
end;
Then scroll down to the _buy_ms_GW(nameMS) Function

And Change the Table to this:
Code:
  local tab_MS = {
	{"Alien_Dreadnought_0",100},
  {"Alien_Frigate_0",100},
	{"Mega_Chimera",100},
	{"BattleshipImp_GK0",100},
	{"Chimera",100},
	{"Liner_gw",600000},
	{"Mothership",200000},
	{"Mothership_corporate",1000000},
	{"Mothership_empire",1000000},
	{"Mothership_KFNI",200000},
	{"Invincible_1",1200000},
	{"Mothership_Lion",1200000},
	{"Mothership_old",100000},
	{"Mothership_uel",1200000},
	{"P_transport",100},
	{"Starhammer_0",1500000},
	{"StoneArrow0",100},
	{"AngorFrigate",100},
	{"NOVA_Battleship",1}
	};
You can adjust the Price of the ship yourself, just Change the "1" to any other Price Number you want .

We are finished with this File, Save and Close it.

Now open up the file "DialogGW" in the Scripts\Trade\ Folder

Go to the DialogMessage "msg_MS_OTHER_list"

And add an new DialogAnswer to it.
Code:
        <DialogAnswer name="ans_MS_OTHER_13">
            <answer>#L_DR5_ans_MS_OTHER_13</answer>
            <lua_function>DialogR_buy_GW_NOVA_Battleship</lua_function>
            <go_message_name />
            <multi_pass>true</multi_pass>
            <sound_name />
        </DialogAnswer>
Alright, we are also Finished with this File.

Now were Moving on to the Last File named "DialogGW.loc" found in the LocData\English\ Folder

Go to the string named "#L_DR5_ans_MS_OTHER_11" and add another under it Like that:
#L_DR5_ans_MS_OTHER_13= NOVA Battleship - 1 credit

This is basically the text that will show up on the Dialog where you can buy this From, change it however you Like.

Thats it, Here are the End Result Files.
Link: https://mega.co.nz/#!5kQj1bjT!LaRpXJ...fgQjy4WYfq02rY

--

Explosion Distances are found in the "DistanceDetonator"'s

You gotta find out which one is used Tho, Before changing the
Code:
		<explosion_distance>NUMBER</explosion_distance>
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Last edited by nocalora29; 12-28-2014 at 02:27 AM.
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  #7  
Old 12-28-2014, 04:23 AM
Neo Genesis Neo Genesis is offline
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AWESOME Thanks a Lot .

but for the explosion distance i don't think its that one bec. i have already tried changing it before and it only explodes farther away from my target.
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