Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #641  
Old 08-29-2014, 08:22 AM
sniperton sniperton is offline
Approved Member
 
Join Date: Mar 2011
Posts: 253
Default

Quote:
Originally Posted by Pursuivant View Post
Just about all the cockpit models in IL2 fail to take the refractive properties of armor glass into account.
Yep, but to correct this, all cockpits should be re-coded in a way that each armour glass is dealt with as a 'forward' mirror reflecting a computed image just as 'backward' mirrors do in some planes. Seems near hopeless...
Reply With Quote
  #642  
Old 08-29-2014, 11:36 AM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Ye gads ..............not the FW190 bar...........again

Along with ".50 cals won the war" its been done to death.

http://forum.1cpublishing.eu/showpos...07&postcount=4

Simply removing the frame render would be a solution from inside the cockpit.

And gun-sights have the "3d" effect removed from the edges.

No complicated stuff needs to be done, but the time and effort to re-work all the pits is going to be the problem.

Last edited by KG26_Alpha; 08-29-2014 at 11:41 AM.
Reply With Quote
  #643  
Old 08-29-2014, 08:22 PM
Janosch's Avatar
Janosch Janosch is offline
Approved Member
 
Join Date: Jan 2012
Posts: 140
Default

So, the bar on Yak-9 is basically solid, as in you can't see through it. In A6M5c, there's transparency - I'm assuming that's the armor glass I'm looking at...

Could the bars be, in theory, result of poor cutting or handling of the glass during plane assembly or manufacturing the parts themselves?
Reply With Quote
  #644  
Old 08-29-2014, 11:03 PM
Woke Up Dead Woke Up Dead is offline
Approved Member
 
Join Date: Dec 2011
Posts: 209
Default

Quote:
Originally Posted by Janosch View Post
So, the bar on Yak-9 is basically solid, as in you can't see through it. In A6M5c, there's transparency - I'm assuming that's the armor glass I'm looking at...

Could the bars be, in theory, result of poor cutting or handling of the glass during plane assembly or manufacturing the parts themselves?
I don't think so. Why realistically represent one element whose faultiness was caused by bad manufacturing, while so many other elements on Soviet and other planes known not to be manufactured well are represented in the game as working just fine? Also, I don't think refractive properties of glass can change because of bad cutting technique of its edges.

Within the Yak family it's only the Yak-9 series that have this problem with the armored glass (they all have it with the top of the gunsight). The very similar Yak-1B does not, the fairly similar Yak-7 and 1 do not either. Was the Yak-9 the first Yak in game?
Reply With Quote
  #645  
Old 08-30-2014, 02:14 AM
Igo kyu's Avatar
Igo kyu Igo kyu is offline
Approved Member
 
Join Date: Sep 2008
Posts: 703
Default

Quote:
Originally Posted by Woke Up Dead View Post
I don't think so. Why realistically represent one element whose faultiness was caused by bad manufacturing, while so many other elements on Soviet and other planes known not to be manufactured well are represented in the game as working just fine? Also, I don't think refractive properties of glass can change because of bad cutting technique of its edges.

Within the Yak family it's only the Yak-9 series that have this problem with the armored glass (they all have it with the top of the gunsight). The very similar Yak-1B does not, the fairly similar Yak-7 and 1 do not either. Was the Yak-9 the first Yak in game?
I think the Yak 9 is the earliest plane in the game to have armoured glass windscreens, despite Hurricanes, Wildcats, P40s having them earlier in real life.
Reply With Quote
  #646  
Old 09-01-2014, 02:30 PM
sniperton sniperton is offline
Approved Member
 
Join Date: Mar 2011
Posts: 253
Default

Quote:
Originally Posted by KG26_Alpha View Post
Simply removing the frame render would be a solution from inside the cockpit.
It's not that simple, I'm afraid. Refraction works here like a sort of periscope: looking through a thick glass, the pilot sees on its lower surface what he would see through its upper surface if his eye level was a few centimeters higher. The pilot can see the engine cowling slightly from above even when his eye level is slightly below that. Simply removing the frame render would be only a partial solution as it wouldn't restore realistic forward visibility (the 'periscope effect'). No offense, just some thoughts.
Reply With Quote
  #647  
Old 09-01-2014, 03:03 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Quote:
Originally Posted by sniperton View Post
It's not that simple, I'm afraid. Refraction works here like a sort of periscope: looking through a thick glass, the pilot sees on its lower surface what he would see through its upper surface if his eye level was a few centimeters higher. The pilot can see the engine cowling slightly from above even when his eye level is slightly below that. Simply removing the frame render would be only a partial solution as it wouldn't restore realistic forward visibility (the 'periscope effect'). No offense, just some thoughts.
The bottom of the armoured glass is below the engine cowling so removing the frame and transposing the forward view above the cowling fixes the problem.

Reply With Quote
  #648  
Old 09-01-2014, 03:20 PM
sniperton sniperton is offline
Approved Member
 
Join Date: Mar 2011
Posts: 253
Default

I'm not sure I understand what you mean by 'transposing the forward view above the cowling'. If you raise the camera/head position, it will affect side and rear view as well.
Reply With Quote
  #649  
Old 09-02-2014, 03:24 PM
Pursuivant Pursuivant is offline
Approved Member
 
Join Date: May 2010
Posts: 1,439
Default

Quote:
Originally Posted by KG26_Alpha View Post
The bottom of the armoured glass is below the engine cowling so removing the frame and transposing the forward view above the cowling fixes the problem.
Thanks for that picture. In addition to showing exactly how the armor glass is faired into the canopy and how the pilot's sight line shouldn't include the "bar," it also demonstrates how there was no gap between the armor glass and the forward armor plate for many fighters.

In my experiments so far with the Arcade view and taking on bombers from the rear, I've noticed that there's often a gap between the armor glass and the forward firewall which lets the occasional bullet through when fired from 12 o'clock high, with disastrous results for the pilot. While that's realistic for some planes, for others, it's bad damage modeling.
Reply With Quote
  #650  
Old 09-03-2014, 04:28 PM
Janosch's Avatar
Janosch Janosch is offline
Approved Member
 
Join Date: Jan 2012
Posts: 140
Default

Wait! Don't release the patch just yet! This just in:

The gunsights in Ki-43-II and Ki-43-II-Kai behave differently than other similiar gunsights. When you move/tilt pilot head up, the yellow reticle is drawn on the top edge of the gunsight. Probably left and right edges too. In planes like Ki-61, Zero, Ki-45 (well, the lower sights at least) and Ki-84, it isn't! Ki-84 has a peculiar area for the reticle to be visible, move head left and right and you'll see. Could there be an oversight in the Ki-43 sights?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:21 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.