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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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With the statement that work on BoB started in 2007, I guess it will be fair to assume that these videoes from 2006 has very little to do with what we will be seeing in the end.
But nevertheless, it seems to me like they had stuff like flightmodels, cockpits, dynamic weathersystems, squadron-size takeoff etc up and going allready in 2006. That's not bad for not even having really started working yet. In 2007, SaQSoN or Luthier (don't remember wich, and can not find the post) said that 1C could not afford NOT to release the game in 2008. Such a statement would normally indicate that the product in 2007 was in it final stage. If they had only started working in 2007, that's a little short funding for such a complex product. The thing that Oleg said in December that he hoped to have the SoW:BOB site up and running around the end of December is another weird mismatch between what he says and what we see. Most of all this wondering going on stems from Olegs own statements. And I really don't think he is trying to confuse us on purpose! No other game-developer has treated his customers as nicely as Oleg has done with the IL-2 series! So all these confuseing signals are making me really puzzled. Skarphol Last edited by Skarphol; 03-11-2009 at 09:26 PM. |
#2
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100% +1 , and here was me thinking i was the only one that had noticed.
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#3
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Well, that's where Oleg is in a lose-lose-lose situation. - If he says nothing about release-dates and estimations, especially in this forum SoW is declared as vapour-ware, Oleg is flamed for lack of information and threads demanding information fill the board. - If he posts his estimates, he "puzzles" people, because they take his estimates for dates written in stone and personal promises. But nobody ever did such a tremendous project, nobody had such variables as third-party modellers, texturers and researchers, as well as other dev-teams joining his own. - If he'd post a date he could surely hold, a LOT of people would get pretty p*ssed. Lets take the interview for example. He said that IL2 took 4 years to develop, SoW so far only 2 as a dedicated project and with the setting of making it a standalone game. Realistically considering the complexity of IL2 and SoW, a secure estimate would be 2011-2013. Who here would not be disappointed, if this was posted, even if Oleg knew it would be released much earlier than that? |
#4
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#5
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Thanks for the translation, very nice to see Oleg shedding some much-needed light on this project! This however caught my attention:
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PS. Hiya guys, long time no see BTW. Still think the enemy has über planes and you p0rked? ![]() ![]() ![]() |
#6
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Hi Feuerfalke and Chivas, I think you are very right about what you say in your post.
But what still makes me wonder is the lack of logic in what Oleg actually says. Like the thing with the SOW:BOB-site. If he at the beginning of December really thought the page would be up by end of December, then he has been greatly misinformed by the team that developes that site. Or (more possibly) someone at the publisher has stopped the launch of it. But obviously, Oleg was not informed aboout this in the beginning of December. And what about updates on this page? He says in october 2007: "I hope once per 2-3 weeks or so .... and more close to beta - each week like in old good time with IL-2" I think it is fair to say that his hopes has not come to fruitition. We may or may not be close to beta yet, (60% finished doesn't sound like beta to me) but he is obviously giving us far less information than he planned to, or hoped for. These, and other messages given during the years gives the impression that he doesn't have the control of the progress he should have. One thing is that creating a sim like this takes a whole lot of time (the timeconsumption is probably difficult to estimate), but Oleg seems to be at one stage of development one month, and then at a completely different stage the next month. As I said, I don't think he is trying to confuse on purpose, but to me this is really weird. And for release date; he hasn't given a hint for many years, so if he now says that he is 60% finished then that can be understood as a release around 2011. Time will tell. Skarphol Last edited by Skarphol; 03-12-2009 at 10:56 AM. |
#7
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Well the least thing we know now is that the project is not dead!
That´s happy news. |
#8
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I don't see what logic is refering to with the statements you posted? People demand something and Oleg gives the best guess he can offer given the momentary status and going of the project. That has nothing to do with logic, continuity, wisdom or lack of project management. That is called life, you know, the thing what happens to you while you are busy making other plans Besides that, the "60%"-thing is a great example of how even an actual statement based on facts is turned into rubbish and estimates again. 60% of work done does not equal 60% of the project done or 60% of the time used, the project needs to be finished. So, you obviously can understand everything the way you want it: Guesses as facts, facts as guesses. Taking your initial point about Olegs logic: What is the readers logic in interpreting so many facts in so little statements? Just wait and see. |
#9
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When you miss your release date with 3 years in a fast moving world like this, you should be very happy to have your funding left... |
#10
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Both of those statements were "hopes" not promises. Personally, I hope to be a millionare within 2 weeks, but that is unlikely to happen. Maybe Olegs hopes are as far fetched as mine. Honestly, I really don't think so. Skarphol |
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