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Tips and Hints Different solutions, tips and hints. |
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#1
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Maybe we're just unlucky. However, Archdemons aren't that wickedly powerful. You should keep them in reserve and use them only vs. dragons. Haas has high level hypnosis and he can possess pretty much any units that isn't mind immune. |
#2
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![]() Thanks for the information on the Haas. I will definitely keep in mind. |
#3
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Wow, this thread has suddenly become VERY popular. I just gotta put my two cents in.
First, black dragons are ALWAYS to be found in the land of the dead, not too far from Karador's castle, amongst all the ridges an so on. Red dragons are also available in the same area, though not the same building, and green dragons are available in a shop only accessible from the water in the land of a thousand rivers. As for arch-demons, I don't believe there is any garunteed location for hiring them. You'll have to check everywhere in demonis, and if you have no luck there, there is a small chance that you might find them in Haas' labyrinth. I know that i have seen demon-aligned shops there, and you might get lucky. Final thing, Haas has a lot of spells he is fond of using, not just hypnosis (in fact, in three completed games, I have never seen him cast it). In my experience, he mostly casts armageddon, sheep and pygmy, the latter two usually on whatever stack you need the most. |
#4
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One unit I really like that hasn't been mentioned are cyclops. They have high leadership and slow, but with an artifact that gives my slowest unit +1 to speed they are great. I walk them out into the middle of combat and because of their high damage resistance I very, very rarely lose one.
They are hard to find so I have to get more with sacrifice, but that is the only problem with them. |
#5
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Their initiative is also TERRIBLE, meaning they pretty much always go last. That's why I don't use them, seeing as my strategy is that a dead enemy can't do any damage, so if you kill them fast you don't need to worry very much amount the damage they deal you.
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#6
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And about the topic : I didnt finsh game yet so havent tested all but so far my favourite setup is : royal snakes - thats obvious emerald dragons - mana, tank giant - even better tank than emerald ;p and with emerald positive morale and alle barrel doing nice damage too cannoneers - alle barrel + telescopic sight shamans - love distract with totems and dancing axe heal i am also considering to change cannoneers and gianst to elves + hunters, which are better cannoneers or elves/hunters? Last edited by Elwin; 03-25-2009 at 07:09 AM. Reason: adding some stuff |
#7
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To get to the green dragon shop, enter 1000 rivers via magic valley in your boat, go to the second place where you can land on the mainland. There should be a beach with a path that turns generally right. Follow it, the shop is at the end of the path. I hope that's clear enough.
As for elves/hunters and cannoneers, hunters are far better than them whereas elves are about the same or slightly worse. The big difference is the no range penalty and the ability to use dragon arrows. Having no giants in your army will also make your green dragons stronger since their morale will go back to normal instead of being at -2 (so they will gain back the 20% attack and defense that they lost as well as getting a critical twice as often). |
#8
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Was quite clear , thanks got it and there are 37 of them there
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#9
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Now after 2nd game i have a better overview on units and so my favourites :
As for dragon emerald definetly As for units for mid-late game : Emerald again ![]() Skell archer Demon Royal snake Hunter Sprite Like fairy Shaman Inquisitor For early game i like mostly Royal snake Inqi (if avalaible) griphon archmage cannoner ancient/polar bear |
#10
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