![]() |
|
|
|
#1
|
|||
|
|||
|
i will check this with the team....btw, which CPUs they compared? Its not the same quad i7 920 on 2,4 Ghz and 8500 c2duo overclocked at 4 Ghz......btw, the higher the resolution the less impact CPU has on the performance....
EDIT: argh now i saw Viks post at simhq...how I missed that post....shh....anyway my info is older so...amazing, ROF is using 4 cores....but still thers not mention of which quad is better of which c2duo.....and at what speed and resolution... Last edited by Tvrdi; 02-26-2009 at 01:11 PM. |
|
#2
|
|||
|
|||
|
Lets not forget about the Core i5 which should be out in March I think, we're talking 8 cores now.
|
|
#3
|
|||
|
|||
|
Quote:
The corei7 "rapes" DCS black shark metaphorically speaking, which is very demanding.....and I am confident due to that SimHq post it will run ROF very well too. Peace out. |
|
#4
|
|||
|
|||
|
It mostly depends if the game uses the extra cores. Very few present games are programmed for multicore use so a higher clocked dual core would always perform better. ROF and SOW will be programmed for multicore cpus, so the best upgrade path would be a quad core on a newer socket for atleast one upgrade path.
|
|
#5
|
|||
|
|||
|
The Gfx card will likely have a greater impact on performance than the CPU, though a good CPU is necessary so as to avoid bottlenecks. The GTX285 looks promising but I haven't read much about it yet, the GTX295 is too power hungry in my opinion. I think I will stick with a 9800GTX+ and a Q6600 until there are some major breakthroughs.
|
|
#6
|
|||
|
|||
|
Quote:
Il-2 has always been very cpu intensive, I don't see that changing in SOW. Especially now that the SOW software will use multicore cpus effectively. I recently upgrade my 7900GTX gpu for another Nvidia XFX GTX260-216 Black edition and seen no increase in fps unless I went to higher resolutions. I see a much greater increase in fps when overclocking my cpu from 3 gigs to 3.8. |
|
#7
|
|||
|
|||
|
That is a fair point Chivas, and you're probably right, but Sow Bob will have textures with four times the resolution of Il2 textures, aircraft will have 5 times the polygon count and there will be other things such as shadows in the cockpit which will be renedered in real time, based on the position of the sun etc. These tasks will be Gpu intensive, and there is no way that the likes of a 7900GTX will handle that, you should definately see the extra power of the GTX260 with Sow Bob. Like I said in my last post, it will be important to have a good CPU also. The CPU will have to handle things such as the flight model (I assume), radar, AI etc.
|
|
#8
|
|||
|
|||
|
Quote:
I agree Forgottenfighter, SOW will also require the best gpu/gpus along with multicore cpus if you want to turn on most of the bells and whistles of SOW and ROF. The best advice is give yourself atleast one cheaper upgrade path. You usually only get one upgrade chance as the cpu sockets and memory change to often. If SOW is successfull we will be upgrading many times over the life of the series. |
|
#9
|
|||
|
|||
|
Quote:
|
|
#10
|
|||
|
|||
|
pfff... and i thought i asked a simple question
anyway thanks for the replys so far chaps, i still have to learn a lot... One more question: could i do a serious upgrade now with what is on the market right now,and with a fair chance to play SOW comfortably when it comes out, or should i wait for the release of official specifications? Of course any reply to my question and what i will do in the end is only my responsability, i just wanted advise from chaps who know mare about it then i do Thanks again |
![]() |
|
|