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#1
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Suggestion: Mixed Battery gun configuration
Detail: It has been a historic fact that the F6F-5 Had a mixed battery of four 12.7mm machine guns and two 20mm cannons on the inner wings. While only some were manufactured with all six as 12.7mm. I have attached a snap shot from the Naval Historic Center that details this along with some VERY helpful flight data information which would aid in a more improved flight model. Classname could be F6F-5mb PM me if you want the whole article. I have to e-mail due to forum upload limitations. ![]() ![]() Last edited by SPEKTRE76; 07-09-2014 at 05:36 AM. |
#2
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This would make a very cool mod, but I believe that any official improvements or changes to Northrop-Grumman planes are off limits due to the consent decree.
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#3
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Also not sure if we can make modifications to any thou shall not be named aircraft manufactured by this company...
__________________
Find my missions and much more at Mission4Today.com |
#4
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Even if this variant never made it past the testing ground, it's still a cool idea, and would make Hellcat a more effective bomber interceptor. But, like I said, it's a cool MOD idea. DT can't touch it due to the consent decree. Talk to the excellent people at SAS or Free Modding. |
#5
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Can we have an update?
We have nothing since January. ![]() |
#6
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A Request for,
FoW option for recon spotted units (ground, ships, aircraft, etc.) to stay on the map for x amount of time after the recon plane moves out of the range it can spot the unit. And even better, a time stamp option adjacent to the spotted units icon on the map, and also, along with options for the units type, heading and speed stamp as of the last sighting adjacent to the spotted units icon. Last edited by TexasJG; 07-12-2014 at 12:17 AM. |
#7
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il2.corbina.ru |
#8
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Can we have pictures, videos or something else?
I'm dying!!!!!!!!! |
#9
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Dear Team Daidalos,
I know that you were offered and accepted the He112 and that you will included it in one of your new patches. I would like to ask you if it will be in the 4.13 or 4.14. http://www.sas1946.com/main/index.ph...c,28629.0.html Thanks a lot and keep on with this amazing simulator ![]() |
#10
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All of that said, I also think we'll have to look to the mods to make this a practical addition to IL2.
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I'm pretty much just here for comic relief. Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit |
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