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Old 07-05-2014, 03:32 AM
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Tempest123 Tempest123 is offline
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Quote:
Originally Posted by Pursuivant View Post
Furthermore, there are exactly ZERO places on your average WW2 airplane where a single bullet - even a big one - can simultaneously wipe out rudder, ailerons and elevators, yet it happens occasionally in IL2.

You also bring up another control damage option I forgot to mention - limited range of motion for damaged control surfaces.

Currently, you have loss of control surfaces, complete loss of control of control surfaces, and partial loss of authority from control surfaces. But, you don't have limited range of motion from damaged controls, such as a rudder that you can only turn right, or which only travels through 50% of its full arc when turned to the right.
Yup, I would like to see the instant disabling effect (which is a little arcade IMHO unless the whole surface is blown off) replaced with degrees of limited movement, i.e 20% to 70% (or whatever) of total movement through the full range of motion to simulate damaged surfaces.
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