![]() |
|
#1
|
|||
|
|||
![]()
Just a random thought, which may be completely unreasonable:
What if the new dungeons had something unifying to them, like the obelisk quest from The Legend? By the way - Blind Rage 5 may be impossible to achieve. I was at roughly 3.5 when I finished the game. Granted, that's with a mage, but my standard combat method was 1) Start with dragon 2) Awaken dragon 3) Black Hole, then use the rage generated on dragon. So I was going out of my way to try to spend rage. 4 seems doable. Last edited by Kiras; 06-05-2014 at 11:13 PM. |
#2
|
|||
|
|||
![]()
I had some ideas about quests and thats a nice idea too, but making quests in the editor isnt an easy task and it is very time consuming, and you have to check every step.
I tried do one more quest Before release this last version, I was forced to drop the idea, since I didnt get the dialoge to work properly. And it is still very quiet in here , just a few people posting, so not reilly inspired to put so much more time on it right now. So lets check Anyone playing the new version yet, and what do we think about it. I just started a mage on hard and inside kef azis atm. Gonna see if I find any more bugs in this version, if not, this will prolly be the released version, checking Blind Rage and will adjust if it is impossible to finish. EA Last edited by ecania; 06-06-2014 at 07:04 AM. |
#3
|
|||
|
|||
![]()
I am still on Debir and inside the new dungeon. I don't know yet how huge it is but I think it's very good. Debir seems to be OK for my normal difficulty: There are a lot of easy fights but behind them there have always been those equal or stronger enemies.
|
#4
|
|||
|
|||
![]()
jeah its pretty huge, great you like it.
EA |
#5
|
|||
|
|||
![]()
I started the new version as a paladin, although I'm not sure how far I'll get before I burn out on KB for awhile. Looking forward to seeing what changes you made from last version.
Priest change: Old (I think, drew these stats from a wiki) vs new Leadership: 50 vs 90 Attack: 10 vs 13 Defense: 10 vs 13 Hp: 26 vs 70 Init: 4 vs 4 Speed: 2 vs 3 Damage: 2-4 vs 3-5 Damage per leadership: 0.06 vs 0.0444 You made them much more durable, but their damage vs leadership dropped substantially. The changed bless effect of the new priests does indeed add rage, but it lasts 2 turns, not 3 as stated. I think you made the priests worse for damage, although they're somewhat useful as early rage sources. And I guess you did make them better tanks, although I'd never use a priest as a tank. Compare new priest vs inquisitor: New priest = 0.0444 damage per leadership. Inquisitor is 0.075. That's way better. I don't think the priests will be staying in my army for very long. |
#6
|
|||
|
|||
![]() Quote:
|
#7
|
|||
|
|||
![]()
Kiras: I didnt want to overpower the priests, so thats why I didnt raise their attack more, I think the Health upgrade wich is big and also that you can get rage on bless is pretty powerful, especially in the start, thats why leaderhip is higher
Healing is also slightly stronger, and healers are support troop, they shouldnt do as much dam as an inq. Also they are a lvl2 unit. I still have them and they work fine, got 1 loss of 80 so far on Debir, only unit lost was a priest.It was never intended to make them a unit that will be interesting the whole game, but now Im using them from start, never did that before. Will check the duration thingy. Great Words Hasim, Thank you very much. EA Last edited by ecania; 06-07-2014 at 06:04 AM. |
#8
|
|||
|
|||
![]()
Ah. My usual start army is bowmen, priests, inquisitors (if available), royal thorns as soon as I can reach that one house that usually has them, and royal snakes. I've always viewed priests as kind of a magic parallel to bowmen. Useful early on, but without the paladin bonus, I'd never use them past it. I ditched the priests for beholders when I got the money to buy my full leadership worth of them.
This time I'm doing something I haven't done before - using a fully undead army. The plan is Ritualists, Adept of Darknesses, Mistics, Black Knights, and Liches. I usually skip the undead, because they're a pain to resurrect, but with the paladin 100% return on a dead stack, I'm hoping I can use the black knights as a tank and as sacrifice fodder without losing any. |
#9
|
|||
|
|||
![]()
That sounds like a nice idea, there are some undeads to buy in the new Cave, also there is only undead items I think in same house, are you going to use asmadeo this time with his mystical ritual for undeads?
Got lvl2 on my Phoenix now, only drawback is mana cost but otherwise very nice for harder fights. Im tanking with Asmadeo, got 600 Health now at lvl 11, and using Archmages, trained inq to get em, Royal Griffins, trained Griffins, inq, priests and gorgons. EA Last edited by ecania; 06-07-2014 at 08:38 AM. |
#10
|
|||
|
|||
![]()
the Kef Azisa (does it mean something btw? - just wondering) is VERY beautifully done - amazing work on that Ecania - congratulations. I found trolls in the castle so I am using those at the moment. I have not used asmadeo before so I am using him now. Just one troll and himself to see how it goes. (goes great to be honest - I am playing just normal game though).
|
![]() |
|
|