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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 01-25-2009, 09:46 PM
Tomo Tomo is offline
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I think some hd vids on xbl would be a great way to generate interest.

Also a new 'hands on' session with the major gaming sites (ign, txb, gamespot etc) would be good. I think it was June 08 that these major sites last mentioned bop.

Love it or hate it hype is the way games are sold these days. With battle stations and Heroes over Europe coming out around the same time, bop will need a rocksolid marketing campaign. (marketing is what I do - anton, send me a message if you need a hand with the Australian marketing campaign).
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  #2  
Old 01-26-2009, 08:43 AM
Buggins Buggins is offline
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X Blades is releasing soon, Anton's probably busy with that. I'm looking forward to HAWX and Heroes over Europe but they're just stop gaps til BoP. But yeah, we need just a little snippet of info to keep us going..
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  #3  
Old 01-26-2009, 05:29 PM
SlappyDingle SlappyDingle is offline
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Sorry Guilty, but other than the 6 or so of us that frequent this BoP forum, I don't think the buried dev interview links are really getting out to the masses. Judging from the number of us on this forum, I don't think too many people are coming here...

I shouldn't have to go hunting through 25 clips on YouTube to find an interview with one of the devs that has terrible sound and another interview going on in the background...
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  #4  
Old 01-26-2009, 08:36 PM
sasquatch sasquatch is offline
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I keep eagerly checking every week, hoping to see some new info on this game. The wait is killing me. With the lack of a website, promotion, etc., I get the feeling that we may not see this game for quite a while.
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  #5  
Old 01-27-2009, 02:06 AM
Tomo Tomo is offline
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Quote:
Originally Posted by sasquatch View Post
I keep eagerly checking every week, hoping to see some new info on this game. The wait is killing me. With the lack of a website, promotion, etc., I get the feeling that we may not see this game for quite a while.
Yeah i'm still hoping for a quarter 2 release. But it is not looking likely.

The only games i'm interested in for 2009 are IL2 and Codemasters Formula 1. Unfortunately both are looking like Qtr 3 or 4 releases.
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  #6  
Old 01-28-2009, 03:19 PM
Anton Yudintsev Anton Yudintsev is offline
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Quote:
Originally Posted by Tomo View Post
Yeah i'm still hoping for a quarter 2 release. But it is not looking likely.

The only games i'm interested in for 2009 are IL2 and Codemasters Formula 1. Unfortunately both are looking like Qtr 3 or 4 releases.
Sorry guys for my absence - was quiet busy with Beta.
Although we already have Beta on our hands, I can confirm that Q2 is unlikely.
There are few reasons, the main are: Publisher want to make simulatneous release for all platforms (including handhelds), than it is not good idea to release games in June (which was possible), and, it is very likely we'll release Demo version first - which also takes a bit of time.
Also, publisher wants some gameplay changes for 'arcade' difficulty mode (basically, make arcade mode more arcade). It won't affect 'realistic' and 'simulation' difficulty levels, so don't panic.

Good news - we will be able to spend additional month or so on polishing the game.
Of course, I still can't name you the exact Street Date - cause I am not allowed to. And, once again - it will be released this year
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  #7  
Old 01-28-2009, 05:14 PM
Thunderbolt56 Thunderbolt56 is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
Sorry guys for my absence - was quiet busy with Beta.
Although we already have Beta on our hands, I can confirm that Q2 is unlikely.
There are few reasons, the main are: Publisher want to make simulatneous release for all platforms (including handhelds), than it is not good idea to release games in June (which was possible), and, it is very likely we'll release Demo version first - which also takes a bit of time.
Also, publisher wants some gameplay changes for 'arcade' difficulty mode (basically, make arcade mode more arcade). It won't affect 'realistic' and 'simulation' difficulty levels, so don't panic.

Good news - we will be able to spend additional month or so on polishing the game.
Of course, I still can't name you the exact Street Date - cause I am not allowed to. And, once again - it will be released this year

From the horse's mouth...Thanks Anton.
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  #8  
Old 02-01-2009, 08:03 PM
Raw Kryptonite Raw Kryptonite is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
it is not good idea to release games in June (which was possible), and, it is very likely we'll release Demo version first - which also takes a bit of time.

Unfortunate June won't happen--earlier even better.
I hope this doesn't get put off to the annual onslaught of games that come in the Fall. A lot of good games get completely overlooked due to the sheer volume of releases that dilute all of their sales. People simply can't afford to buy all games that look good all at one time like that. It's too bad more games don't come out throughout the year so they can all get the attention they deserve. You could have a great game, but release it amongst all of the others and the sales won't really reflect how successful the game *could* have been if it had come out at a time when it could get more attention. I'd say that's especially true for a game that's different than other console offerings, that will require many gamers to consider playing something new to them. Not everyone has played the PC game, you need attention and people that want a new game. Wait until that usual Sept-Nov stretch, and that's not good.

This game is the biggest release of the year for me, I want it to succeed so we get more in the future.
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  #9  
Old 01-26-2009, 08:39 PM
PedroTheGoat PedroTheGoat is offline
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I check up on this forum fairly regularly. My friends and I are convinced that this is going to be one of the best titles of 2009. Within my gaming community we are quite excited about this game.
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