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#1
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To utilize multiple CPUs, the task you are programming must meet requirements for parallelization. Each part of task must be independent from each other and each others results. It sounds simple, until you have to implement it in something like simulator, where most calculation must use not only each other results, but also must be completed in particular order. It is not the problem of laziness; it is problem of science.
P.S.: Falcon 4 uses multiple CPUs not for FM, but for dynamic campaign (units movement and etc.). While you are happily flying in your player bubble, all the AI controlled units outside it play without you alone. In other words, player and these units are independent, until they come into contact. |
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#2
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i would prefer the next amd phenom 2 940 with 4x 3ghz.
this will be fast enough for all and i guess it will be much cheaper then the new intel system. the new opterons 45nm (servercpu) are faster then the intel xenon with same clock in the newest benchmarks (vm mark eg) i am sure that nobody needs more power. the phenom 2 will be out at january next year. |
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#3
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Quote:
Flyby out
__________________
the warrior creed: crap happens to the other guy! |
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#4
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Flight Sim fans bitching about upcoming games requiring hardware they personally cannot afford is actually a bit odd.
It is a bit like a car enthusiast wanting to ban the next model of Ferrari and trying to force everyone to drive something similar to the second car they just bought on ebay out of some idea of "fairness". |
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#5
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Quote:
__________________
the warrior creed: crap happens to the other guy! |
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#6
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Although Oleg said that SoW will utilize multicore CPU, it's not clear if he meant 2core or quad. It's verz hard to develop sim that will use quadcore at full power. I believe that E8400 will still be enough for very decent siming (+apropriate GF of course). 4x3Ghz CPU seems to me as overkill.
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#7
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Quote:
__________________
the warrior creed: crap happens to the other guy! |
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#8
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More gigahertz is going to be a necessity? How much "more", even the best today CPU cant go over 4GHz too much and game that wont run decently on most mid-range machines with vital features on, would be marketing disaster.
Future lies in multicore CPU, that's sure, but SoW develpment was started in sometimes in 2005 and is hard to elieve that Oleg targeted "recomended specs" at CoreI7 Extreme OC to >4Ghz.. |
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