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Warrior, Paladin, Mage Different classes in King's Bounty

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  #1  
Old 10-05-2008, 09:30 PM
rhomboidspace rhomboidspace is offline
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Quote:
Originally Posted by Falconhurst View Post
Necromancy:
1: 0/2/4 Resurrects 15-20% of slain soldiers after a battle, necro call + 10%
2: 0/3/5 raises 20-30% of soldiers, necro call +20%
3: 0/4/6 raises 30-40% of slain soliders, necro call +30%
Offers some useful bonuses, but once you get the “sacrifice” spell along with inquisitors (resurrect) and order magic (resurrect), it becomes less helpful. Investing 0/9/15 points to get 30-40% of soldiers back after battle may be worthwhile, but there are other ways to keep your troops healthy in most circumstances. Unless you are playing with a lot of undead, it is likely better to wait on this.
is this actually supposed to resurrect creaturs, or is it a mis translation and more compairable to the actuall necromancy skills of the HoMM games. it's not bringing back any of my living armies back from the dead, but i haven't really played much with undead troops to see if brings them back.
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  #2  
Old 10-05-2008, 09:45 PM
dionisus1122 dionisus1122 is offline
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I also want to know if the Necromancy is only for unded troops... it doesn't say that in the skill description - it implies you can resurrect normal troops, but I haven't really seen that happen.... will regret wasting the ruins if it is only for undead.
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  #3  
Old 10-06-2008, 03:51 PM
bsipe9 bsipe9 is offline
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I took Necro on my first toon but made a blunder elsewhere so I restarted. Anyhow, it worked on my Swordsmen, but at 15%, you have to lose at least 7 guys in a battle to get one rez'd. That only happened to me once by level 6 so I'm not sure if I'd take it again.
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  #4  
Old 10-06-2008, 06:08 PM
Tuplis Tuplis is offline
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Quote:
Originally Posted by dionisus1122 View Post
I also want to know if the Necromancy is only for unded troops... it doesn't say that in the skill description - it implies you can resurrect normal troops, but I haven't really seen that happen.... will regret wasting the ruins if it is only for undead.
It works for living creatures (griffins, elves, etc), haven't tried on undeads

It only seems to resurrect one type of monsters per fight tho, for example if you lose 50 knights and 50 griffins, you could for example get 15 knightsa and that's it. I don't know how the type is determined (the one with most hp or leadership perhaps?)

Last edited by Tuplis; 10-06-2008 at 06:11 PM.
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  #5  
Old 10-06-2008, 08:11 PM
rhomboidspace rhomboidspace is offline
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Originally Posted by Tuplis View Post
It works for living creatures (griffins, elves, etc), haven't tried on undeads

It only seems to resurrect one type of monsters per fight tho, for example if you lose 50 knights and 50 griffins, you could for example get 15 knightsa and that's it. I don't know how the type is determined (the one with most hp or leadership perhaps?)
well there might be a bug with my version then, i've had battles where i've lost only, a bunch of dragonflies, but didn't recieve any of them back afterwards, unless it's only supposed to work on humanoid troops. which is very annoying.
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  #6  
Old 10-08-2008, 05:15 AM
Tuplis Tuplis is offline
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Originally Posted by rhomboidspace View Post
well there might be a bug with my version then, i've had battles where i've lost only, a bunch of dragonflies, but didn't recieve any of them back afterwards, unless it's only supposed to work on humanoid troops. which is very annoying.
I had griffins in my army most of the time on my first playthrough and I can say for a fact that altho their class is 'neutral' (same as dragonflies) they do indeed get resurrected after the battle. Perhaps you are bugged.
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  #7  
Old 10-08-2008, 09:08 PM
dionisus1122 dionisus1122 is offline
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Originally Posted by Tuplis View Post
I had griffins in my army most of the time on my first playthrough and I can say for a fact that altho their class is 'neutral' (same as dragonflies) they do indeed get resurrected after the battle. Perhaps you are bugged.
Is it automatic?
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  #8  
Old 10-08-2008, 09:18 PM
Tuplis Tuplis is offline
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Originally Posted by dionisus1122 View Post
Is it automatic?
Yes. After the battle ends and you're back to world map, a little window just pops up saying X of creature Y were resurrected.
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  #9  
Old 11-18-2008, 12:09 PM
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Gatts Gatts is offline
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I would love if necromancy would work differently on undead - like I would normally expect - x% of dead enemy # in conjuction with y% of dead enemy HP (or leadership) is transformed after battle into one pre-set undead stack (based on necromancy level) - on basic you could choose from skells/zombies, on level 2 would be ghosts and vamps added on level 3 dark knights and necromancers ... + special artifact you could also select bone dragon. + the ammount of max Leadership of gained units will raise with your level

It would work like : with the same skill but on level 5 you would be able to raise one vampire and 0,6 of necromancer... but on 30 level 5 vampires or 3 necromancers...

for the "regaining" of lost units - I would use other skill, (if there is spell called ressurection, than the skill name would be tricky to find) but still I would like to have it the other way around :
instead of % - I would like to have Leadership of replenishable lost units.
If it would be 2000 Leadership - you would be able to regain after each battle either 80 archers or one green dragon (where one should be able to choose if he would like to go for specific unit, strongest/weakest, or random)
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