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#1
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I for one would like to see a few more maps that would allow range to come into play. Just to add the challenge of fuel management and navigation. And besides not everything was 5 minutes apart. Personally would like a Philippines map, a map of entire New Guinea, including northern end of Australia, and anything in the Mediterranean and Western Europe. I realize that map making is hard work and would like to thank all of you guys with the patience and technological know how that can make them.
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#2
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I investigated a Philippines map but in order to make that work I'd have to pick a smaller battle space. Part of Luzon or Leyte plus Leyte gulf but that has limited use outside of the first few days of the battle and then you have a map with a large US base on it and nothing else. A map containing the whole of the Philippines battle area just isn't possible. Unfortunately.
__________________
Find my missions and much more at Mission4Today.com |
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#3
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http://imageshack.com/a/img812/3203/yzvq.jpg By the way, you can have a map covering as much terrain as this one (called Mediterranean Airwar over Italy, by So.V-Volperossa/RedFox59): http://imageshack.com/a/img208/5444/cyee.jpg I don't know what scale the two maps are, but both are huge. The Strait of Messina seen from 30,000 feet: http://imageshack.com/a/img543/3629/e5fm.jpg Last edited by Lagarto; 02-08-2014 at 06:20 PM. |
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#4
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I'm not a grat fan of maps that are vastly undersized, as distances are just way off. I'd rather have a few selected, important to the theatre, full-sized maps. Full-size maps of areas larger than 400*400km, who's gonna play on them? Maybe I'm wrong, but I can't imagine all but a few players will ever enjoy flying for hours to the objective and then possibly getting shot down. There is a limit to where the simulation should end and the game begin IMHO. |
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#5
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#6
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On th MWoI map I linked above you can, for example, fly a campaign for the P-38s of the U.S. 15th Air Force, which were taking off from Algeria and escorting heavy bombers all the way to northern Italy, Yugoslavia or Greece. For some it could be boring (you can always use time compression to speed things up on the way to target), but to experience the mounting tension of such long-range missions is priceless. As fighter pilots used to say: "Hours of boredom punctuated by moments of sheer terror" |
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#7
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Maps as large as the solomons mostly create a crash at ending the mission, which makes it rather hard or a matter of luck to fly campaigns, since often you just dump the entire successful mission when trying to quit it and confirm your successs. Funny that the finland map works, whilst Slovakia and the Iasi-Odessa map tend to crash on a lower rate than the solomons map. Maps as large as the alps in a modded game allways crash at ending the mission with 100% accuracy. You must not forget to shut down and restart TrackIR, since evry CTD also affects TIR. Or is it just me at my 5th computer I'm runining with the game? |
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#8
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I've been flying DGen campaigns on many large maps, including the Channel, the Philippines and the MWoI, and while I do remember occasional crashes (or rather freeze-ups) at missions' end, certainly they were not persistent. I had a feeling that such mishaps occurred when after hitting the Escape key I rushed to press the 'quit mission' button - giving the game a few more seconds before quitting the mission seemed to help. Anyway, I always thought that my aging PC was at fault.
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#9
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And others like me could use a cutout of that map (150-200*150-200) and play there. And time compression is not an option for coops, and I simply don't have the time to play missions that include the chance of failure and last for hours. |
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#10
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Confining oneself to a true 1:1 scale map means that some concessions have to be made. For these very large maps, how much care has been taken in objects and placement? I mean... its a huge amount of work required to do all of that. Plus research.
The other thing I want to bring up is the role of the dogfight map. We currently have a few very usable small scale maps that we re-use over and over again on dogfight servers. Some of the new maps work brilliantly for online and others are more challenging or less useful. Something like Italy Online has been a good addition in my mind. It let us do some fun things online in a short amount of time. How do people feel about these types of maps?
__________________
Find my missions and much more at Mission4Today.com |
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