Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-31-2014, 06:21 PM
Kastel Kastel is offline
Approved Member
 
Join Date: Nov 2013
Posts: 30
Default

Quote:
Originally Posted by planespotter View Post

Here goes then, and hopefully the next update will be v4.01
The sentence somehow seems familiar which gives clear grounds for suspecting that the v4.01 project appears to be really a psychological study called "On average, how long can you successfull stalling a simple-minded brain with empty promises and colored smilies".
  #2  
Old 01-31-2014, 07:26 PM
MB_Avro_UK MB_Avro_UK is offline
Approved Member
 
Join Date: Dec 2007
Location: London, England (Not European!).
Posts: 755
Default

Quote:
Originally Posted by Kastel View Post
The sentence somehow seems familiar which gives clear grounds for suspecting that the v4.01 project appears to be really a psychological study called "On average, how long can you successfull stalling a simple-minded brain with empty promises and colored smilies".
  #3  
Old 01-31-2014, 09:13 PM
Feathered_IV's Avatar
Feathered_IV Feathered_IV is offline
Approved Member
 
Join Date: Dec 2007
Posts: 1,471
Default

Quote:
Originally Posted by Kastel View Post
The sentence somehow seems familiar which gives clear grounds for suspecting that the v4.01 project appears to be really a psychological study called "On average, how long can you successfull stalling a simple-minded brain with empty promises and colored smilies".
Simple minded brain indeed.
  #4  
Old 01-31-2014, 09:28 PM
planespotter planespotter is offline
Approved Member
 
Join Date: Sep 2007
Posts: 446
Default

http://youtu.be/y6Sxv-sUYtM
  #5  
Old 01-31-2014, 11:30 PM
Continu0 Continu0 is offline
Approved Member
 
Join Date: Aug 2011
Location: Luzern, Switzerland
Posts: 702
Default

Quote:
Originally Posted by Kastel View Post
The sentence somehow seems familiar which gives clear grounds for suspecting that the v4.01 project appears to be really a psychological study called "On average, how long can you successfull stalling a simple-minded brain with empty promises and colored smilies".
Coooome on? Really?
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version
Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5
  #6  
Old 02-01-2014, 04:23 PM
mcFly's Avatar
mcFly mcFly is offline
Approved Member
 
Join Date: Sep 2012
Location: what?
Posts: 26
Default

Still beating the dead horse...
Must be ryl looking horrible by now
  #7  
Old 02-01-2014, 04:24 PM
Continu0 Continu0 is offline
Approved Member
 
Join Date: Aug 2011
Location: Luzern, Switzerland
Posts: 702
Default

Quote:
Originally Posted by mcFly View Post
Still beating the dead horse...
Must be ryl looking horrible by now
did you give it a try? Have you even watched the videos? CloD has never been more alive...

http://theairtacticalassaultgroup.co...play.php?f=122
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version
Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5
  #8  
Old 02-01-2014, 07:04 PM
major_setback's Avatar
major_setback major_setback is offline
Approved Member
 
Join Date: Oct 2007
Location: Lund Sweden
Posts: 1,415
Default

Quote:
Originally Posted by Kastel View Post
The sentence somehow seems familiar which gives clear grounds for suspecting that the v4.01 project appears to be really a psychological study called "On average, how long can you successfull stalling a simple-minded brain with empty promises and colored smilies".

If you have read the updates at the TF forum you will see that very much has been included in the 4.01 patch. Lots of changes means lots that can go wrong. It's better to get the faults fixed before release, don't you think? Or would you prefer it is released early and you are left to find the faults yourself? If so you could even write a thread about it.


You can't have it both ways. Early release = faults. If you expect a fault-free early release then you are likely to be as disappointed as those who have to listen to the complaints resulting from one.
__________________
All CoD screenshots here:
http://s58.photobucket.com/albums/g260/restranger/

__________


Flying online as Setback.
  #9  
Old 02-01-2014, 07:22 PM
Mysticpuma's Avatar
Mysticpuma Mysticpuma is offline
Approved Member
 
Join Date: Jan 2008
Location: Bromsgrove, UK
Posts: 1,059
Default

While I don't expect to answer personal attacks on the updates you do have a choice. Be patient and you'll get the update or be impatient and you'll get the update!

If anyone cares to remember the official 1c patches, we are doing our best to fix what they couldn't. They had the Source Code, we don't. They were being paid, we aren't. We could just close up shop and leave it as it is. Would that may the situation better or worse? Why do people complain about community members trying to help make 'our' Sim playable by as many people as.possible and don't offer any input other than moaning about not getting something for free?

So, here's the situation. v4.00 was released and there were some issues that community members found in the update. We have fixed 99% of them. We have added approx. 40 new features over v4.00. All done in our spare time, for the community of flight sim.enthusiasts.

I expect the next update to.be the release of v4.01. We are now testing what we hope will be the final build of the release candidate. If it has bugs like 109's only being able to.fly at 7000 metres and Spitfires can fly at 8000m at 100% throttle and no overheating....do you want us to release.it because I said it would be done by Friday? Seriously?

Okay, just for you here's a different version of the update. We are testing v4.01 to make sure it will satisfy most players. Once done, nothing will be fixed until.v5.00 and the new theatre and aircraft are released. So v4.01 will be out before December 31st 2014. Hopefully if it is released before that everyone will be happy it came in under schedule.....but most likely not!

V4.01 will be out as soon as we can get it done and as bug free as possible. Currently between v4.00 and v4.01 there have been at-least 10000 work hours put into the MOD all by community enthusiasts who want CloD to be the software it was supposed to be. 10000 hours, spare time, our own time and all for free. Gratitude is welcome, snide comments about slow work and not caring because we haven't added another update fast enough show a complete lack of respect for everything we are doing for this Sim.and community.

The patch will be out when it's ready and of a quality we want for our community.

MP
__________________
http://i41.tinypic.com/2yjr679.png
  #10  
Old 02-02-2014, 07:16 AM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

definitely no sense to rush it out the door, take your time and a lot of testing
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:35 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.