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Old 01-21-2014, 07:52 PM
ben_wh ben_wh is offline
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For the AI warning, the idea is to have the communication with AI more meaningful and useful in making tactical decision. So having the AI wingman to warn you of immediate danger, even if passively on your request, is along that direction.

Other aspects I'd like to suggest (_if_ DT plans to tweak the AI more in the future) are:

1) More self-preservation instinct among AI planes - on when to break off an attack/bomb run, when to jettison bombs, break formation and head for home when its formation is decimated

2) More variations in behavior among AIs - some are more disciplined and press home the attack no matter what, some break formation easily when attacked.

The following is not a request but reminiscing of earlier flight sim experience ...

If I recall correctly, in Rowan's MiG Alley, not only are there training and behavioral differences among AI pilots in Russian, Chinese and North Korean MiG squadrons, but recent successes or defeats in the dynamic campaign also affected AI behavior. For example, AI squadrons that had been successful in recent missions exhibited more aggressive behavior, while those that suffered attrition sometimes hanged back or disengaged more readily. In some missions you would see some brightly painted MiGs from an expert squadron and you knew you'd be in for a tough fight. In such case the AI behavior was very successful in raising the immersion factor in that you, the human player, suspended your disbelief and almost attributed human quality to your computer-controlled opponents.

Cheers,

Last edited by ben_wh; 01-21-2014 at 07:55 PM.
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