Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 01-17-2014, 01:53 PM
BB Shockwave BB Shockwave is offline
Approved Member
 
Join Date: Jan 2009
Posts: 635
Default

Yeah, I never understood why the Lizardmen had to be removed from WOTN and added only as summonables.

Quote:
Originally Posted by blacklegionary View Post
Just like Orc on the March? I hope you guys do a little tweak to the WOTN campaign and fix the remaining bugs at least
Seconded. I have replayed TL and AP and Crossworlds multiple times, but I haven't even managed to finish WOTN even once, I was so annoyed by the bugs and the bad system and boring storyline. It's sad, and one of the cases where I'd really, really want to like a game, but... can't. KB has been a godsend for me in the era where turn-based games are rare or no good (see Heroes VI), and I had high hopes for WOTN after Crossworlds... Hope you guys fired the WOTN team and re-hired the people who did the previous three games to fix the bugs and breath new life into it. I want to support 1C as much as I can since you are the best at turn-based fantasy strategy now, but I need reassurances this won't turn out as terribly as WOTN did.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:13 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.