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#1
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Can you please elaborate on the Co-pilot / Nosegunner / Bombadier relationship now?
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#2
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I would assume switching positions would be the same as it is now. Of course I could be wrong here so please feel free to correct me if I am. |
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#3
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2. Normal restrictions like before. Also when gunner/bombardier is manned by one guy IRL, human player will occupy both seats at the same time. 3. Yes. 4. Yes. 5. No. |
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#4
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Exellent news, finally I could maybe make my german alternative history campaign with the he 177.
For the N1K1-Ja,it's a good idea but what about the "normal" waterbased version? Thanks for everything you have done for us. |
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#5
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I registered mainly to congratulate you on your excellent published work.
Also I admit I haven't been through all 25 pages of this thread, so I don't know if this has been mentioned, but I was really pleased to see in the Copilot preview video that the HUD was in Imperial units. Does this mean it will be an easily selected option in 4.13? Once again, many thanks for your excellent work, past, present & future. Best regards, Balla. Last edited by Ballacraine; 12-28-2013 at 10:34 PM. |
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#6
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IL2 should also remember which setting you used last. So if you have it set to imperial in one game, it should start out that way in the next. |
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#7
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Thanks for that info.
I had discovered that after my post. Balla. |
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#8
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The last Video is a forestep for trainer aircrafts!
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#9
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Unfortunately, not for me. |
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#10
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Just found IRL:
When fuel dumps or fuel trains got hit, it would be great if we had some real real great firework like the Dakota train incident: |
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