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#1
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However, on this occasion TD has got you covered from IL2 4.11 onwards:[/QUOTE]
Ah, ok, thanks, i have heart of this at the time it came out, but i had the idea that it was ment only for 3 engine aircrafts, i didnt read it carefully or payed atention. Sorry. |
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#2
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Dear Team Daidalos, MERRY XMAS!!!
Best regards... GROHOT |
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#3
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Wow,
Just missed a couple of weeks: Jake and Liberator (!!!), plus bombing changes! Incredible, you guys are truly brilliant, we love you, thank you so much. |
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#4
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new jake looks awesome but has anyone noticed when seaplanes land they cut off their engine and glide in?? This was a recurring in and out glitch since the early pacific fighters days, seems it sback, not a show stopper but maybe something to look into?
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#5
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This is not a glitch. The AI lands with engine on, if landing waypoint is on a water airfield. It considers a landing waypoint, set away from any base, as crash landing waypoint and acts respectively (no matter, if it is water landing with a seaplane - it still a crash landing, if it is not on an airfield).
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#6
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Looking forward to the next 4.13 update
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#7
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So what your saying in FMB terms is if there is a water based airfield symbol on the map it will land with engine on and if just set to land on water anywhere it glides in, fascinating, i stand corrected. Tried it with a fixed seaplane spot and it works fine, but if emplacing test runway 4 the plane glides in.
Last edited by stugumby; 12-27-2013 at 05:42 AM. |
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#8
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Can you please elaborate on the Co-pilot / Nosegunner / Bombadier relationship now?
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#9
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Quote:
I would assume switching positions would be the same as it is now. Of course I could be wrong here so please feel free to correct me if I am. |
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#10
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Quote:
2. Normal restrictions like before. Also when gunner/bombardier is manned by one guy IRL, human player will occupy both seats at the same time. 3. Yes. 4. Yes. 5. No. |
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