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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 12-09-2013, 08:52 AM
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Feathered_IV Feathered_IV is offline
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Originally Posted by zapatista:

i say no thanks !!!


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Originally Posted by arthursmedley View Post
Phew, looks like we dodged that bullet then!
Couldn't agree more!
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  #2  
Old 12-09-2013, 12:20 PM
MB_Avro_UK MB_Avro_UK is offline
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I don't think it's fair to dismiss everything Zap has to say.

There's a tendency on forums to pigeon-hole posters and decide that everything they say is worthless. Following that, the next stage is to refer to them as 'trolls'. There's a strong element of that creeping in here.

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Old 12-09-2013, 01:24 PM
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Originally Posted by MB_Avro_UK View Post
I don't think it's fair to dismiss everything Zap has to say.

There's a tendency on forums to pigeon-hole posters and decide that everything they say is worthless. Following that, the next stage is to refer to them as 'trolls'. There's a strong element of that creeping in here.

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MB_Avro
I agree...Zap is just a messenger of the situation as it stands. The direction BOS takes in the future will be driven by its
community I suppose.
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Old 12-09-2013, 11:42 PM
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Feathered_IV Feathered_IV is offline
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Quote:
Originally Posted by MB_Avro_UK View Post
I don't think it's fair to dismiss everything Zap has to say.

There's a tendency on forums to pigeon-hole posters and decide that everything they say is worthless. Following that, the next stage is to refer to them as 'trolls'. There's a strong element of that creeping in here.

Best Regards,
MB_Avro
He still stands by his assertions that 777 stole an early alpha of SoW/Cliffs of Dover from Oleg's home computer in order to produce Rise of Flight. It doesn't do to place too much stock on what he writes.
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Old 12-10-2013, 02:51 AM
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Originally Posted by Feathered_IV View Post
He still stands by his assertions that 777 stole an early alpha of SoW/Cliffs of Dover from Oleg's home computer in order to produce Rise of Flight. It doesn't do to place too much stock on what he writes.
I doubt they stole an alpha version of COD, but there is little doubt the Rise of Flight game engine learned from the original IL-2 game engine. Loft originally tried to build Rise of Flight using the IL-2 game engine, but said the game engine couldn't do all they were trying to accomplish, just as Oleg needed to build a new game engine for all the features he wanted in the new COD series. I'm quite sure Loft used many of things they learned from the IL-2 engine to build their own, just as Oleg used what he learned from building the IL-2 game engine for the new COD game engine.
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Old 12-10-2013, 05:25 AM
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Originally Posted by Feathered_IV View Post
He still stands by his assertions that 777 stole an early alpha of SoW/Cliffs of Dover from Oleg's home computer in order to produce Rise of Flight. It doesn't do to place too much stock on what he writes.
lol, since you have nothing relevant or interesting to say on the topics under discussion here you are resorting to personal insults and paranoid fabrications, deliberately trying to mislead others here with misinformation again ? for those that wernt around in earlier years, let me clarify what DID happen at the time: oleg stated online that there had been attempts to steal the SoW-CoD code from his home (obviously not a normal burglary trying to grab a few valuables, but an IT specific attempt at stealing game code). AND around the same time period an untrustworthy employee(s) had taken some elements of unfinished game code out of the office (at least several times over a period of time), and that some of this material had ended up being passed onto competitors. from then on oleg never took game code home anymore and they tightened security measures at the office AND employees got sacked.

THAT is what we do know directly from what oleg stated himself (from various different posts he made around that time)

the second piece of the puzzle is that around the same time period when that happened (shortly thereafter ?) a number of programers/artists got sacked from olegs team and oleg decided to restart his project from scratch and decided to develop a new gfx/game engine that was even more ambitious (which is il2-CoD). again, that is FACT ! the third element must be a choker for you, because it is shortly thereafter that suddenly RoF popped up on the horizon and they seemed to have made an awful lot of initial progress out of the blue when they first started again, chronologically IN TIME that event is closely related to the previous 2 i mentioned and that is a simple historical fact. AND we know that some ex oleg employee(s) then joined the budding RoF team shortly thereafter.

since you seem to have problems processing bits of information in a rational and logical manner, let me help you a bit more by putting some of this together before you go off into more paranoid hyperbole. - the oleg code theft attempts were done by IT experts, not amateurs, but it was UNSUCCESSFUL. this was around the time lawlessness was high in russia, and it could have been by any number of maffia gangs for commercial profit, or it could have been done by a competitor (of which as a flightsim product there are very very few, particularly russian/east-block based)
- from the few comments oleg made about the untrustworthy employee taking code or unfinished game-elements out of the office (which was over a period of time, not a single event), it sounded like it might have been more out of stupidity than evil intent, because iirc this individual then showed/shared it with some programmer friends (not employees of oleg, but either "in between jobs" or working for other companies ?). the end result however was the same, some of this information (game design, in game objects, or partial code) DID end up reaching 3e parties.
- whatever was leaked could never have been a major finished piece of code, since oleg designs his games in a modular fashion and never one coder had access to the whole assembled game.
- the russian/east-block flightsim coding world employs only a very small number of people who are specialists in their relevant field, and it is to be expected that some of them will drift/rotate from one group to another, but what we DO know is that some of the same people who were sacked by oleg around that time then started working for the RoF project shortly thereafter
- oleg did restart the SoW project from scratch shortly after all of this happened. to what degree is it related to the thefts and leaks we dont know, but these event are overlapping in time. similarly, were the other sackings in olegs office all related to thefts and leaks, we dont know, it could have instead been because of competency and skill issues. but SOME were sacked because they were untrustworthy (unprofessional) or had leaked code, that we DO know !

and THOSE are the facts that i was previously referring to years ago in this forum (which you partially seem to remember and then wove your own fantasy from) . but to understand and recall these facts and events you might need to use a few more brain cells then you are using for your mentally lazy accusations, fabrications, and personal insults. however rationally dealing with actual facts in a logical manner makes the world much more interesting
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Last edited by zapatista; 12-10-2013 at 07:47 AM.
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Old 12-10-2013, 06:18 AM
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I only read the beginning of your post and skipped the rest. Sorry.
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Old 12-10-2013, 06:34 AM
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its an interesting story, maybe llya will write a tell all book someday
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