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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 10-01-2013, 03:44 PM
Laurwin Laurwin is offline
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Join Date: Sep 2013
Posts: 87
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Yea same kind of "freezeup" happens to me also sometimes.

Key factors as far as I understood are
-correct shooting range
-same conv as shooting range
-try to estimate enemy plane's speed (e.g. All zekes in this game will geenerally always je slower than bf109s( generally speaking)
-case in point, usually 90deg deflection enemies are flying slower than their own max speed, because pullin Gs slows them down when turning.

-then finally eastimate the as correct deflection angle as possible. The program can only portray "stick figure aircraft" so you will likely need to practice this angle estimation ingame more.

- heres an interesting point though, to note. Where on the enemy, do you aim?
In my honest opinion you should always aim at the nose(propeller) of enemy fighters.

Reason for this is, you will still hit usually the enemy, if you only made a SMALL misjudgement. This gives you a little bit leeway and you will at least damage the enemy plane.
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