Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-20-2013, 07:23 PM
Raven Morpheus Raven Morpheus is offline
Approved Member
 
Join Date: May 2011
Posts: 75
Default

OK I've tried putting into practice some of what you guys have said and I still can't get the Mosquito to land.

Here's a short vid of what I'm doing and what's happening, starts in the cockpit, then there's an outside view of it all.

Map is the Korean war map (the runway west of Seoul is nice and visible).

Vid -




Basically I seem to get to about 100ft and the plane just drops out of the sky and crashes!! I appear to be descending far too quickly. The plane is very unresponsive at this point however, as soon as I slow down it becomes rather unresponsive and keeping it at any sort of level at around 120mph so I'm not dropping like a brick is almost impossible?!



So what am I doing wrong?


I would try coming in from further away at 1000-2000ft but I'm afraid of ending up too short and not reaching the runway!

I would also try trimming the plane but my trim controls are limited to either the hat switch on my flight stick (Thrustmaster T Flight Hotas X), the keys on my keyboard numerical keypad or my mouse wheel - and none of those are ideal as by the time I've got the plane trimmed to any decent fashion I've spent 5 minutes doing so due to constantly having to correct the trim up or down and then conditions change so I have re-trim!!
Reply With Quote
  #2  
Old 08-20-2013, 07:39 PM
Woke Up Dead Woke Up Dead is offline
Approved Member
 
Join Date: Dec 2011
Posts: 209
Default

Still too slow, and losing altitude too fast. You're basically falling out of the sky, not gliding in. Even if the ground was 20 feet higher and you touched it before your wing dipped, you would still likely break your gear on impact.

Your speed at touchdown was just over 160km/h; I land single-engine fighters at about 170-180. It can be done even at 200 km/h, though you will bounce.

Also, your angle is too steep; if you can see the runway as clearly in front and above your nose as in that video, then you're coming in too steep unless you drop more flaps/add some throttle and pull the nose up at the last second.
Reply With Quote
  #3  
Old 08-20-2013, 09:12 PM
Treetop64's Avatar
Treetop64 Treetop64 is offline
What the heck...?
 
Join Date: Oct 2010
Location: Redwood City, California
Posts: 513
Default

You're dropping your gear and flaps way too late, not allowing yourself enough time to trim the aircraft for landing, and are consequently rushing things on final.

By the time you turn on final everything should already be down, except for the last bit of flaps. On final you should only be lining up on the glideslope and establishing descent speed until touchdown, not trying to hurry up and drop everything in a mad rush before you land.

As a basic, general rule:
Downwind leg - drop gear and first increment of flaps.
Base leg - drop second increment flaps.
Final - Trim and adjust throttle for the glideslope (imaginary or otherwise) until touchdown.

Throughout, you're managing your speed and descent rate.

When established on final, you control your altitude/descent rate with throttle, and control your speed with the elevator.

Cut throttle as you pass the runway threshold, and - this is key - hold the aircraft just off the surface and let it settle itself onto the runway just before stall. When touching down, you're actually trying to just keep the aircraft from landing, not make it land. It sounds counter-intuitive, but that is the smoothest way to land an aircraft and comes naturally after a bit of practice.

Good luck!
Reply With Quote
  #4  
Old 09-08-2013, 09:48 AM
rollnloop rollnloop is offline
Approved Member
 
Join Date: Feb 2008
Posts: 126
Default

1/fly straight and level at 2000ft, reduce power and drop gear/flaps until stall, note speed at this time.

2/fly your approach at 1.3 stall speed, not too steep, not too shallow so you can see runway

3/keep speed, no reducing speed on short final

4/start the flare according to your descent path, the more shallow the path, the lower for flare. Keep power settings during flare, drop the throttle AFTER wheels touch ground.

5/When you're comfy with landing this way, try reducing power DURING the flare, for shorter landings.

Last edited by rollnloop; 09-08-2013 at 09:51 AM.
Reply With Quote
  #5  
Old 06-25-2014, 01:40 AM
Raven Morpheus Raven Morpheus is offline
Approved Member
 
Join Date: May 2011
Posts: 75
Default

Hey all sorry for the threadmancy but I thought I should report back on my progress with the Mosquito...

Just been practising, after some time away from IL2 and wow! What a difference a good-ish stick like the Saitek X45 and knowing how to trim a plane makes!

I just did 3 landings in a row with the Mosquito, although I overshot the end of the runway but I landed it.

I think the majority of my problems with the Mosquito last year were due to a poor stick, i.e. the Thrustmaster T-Flight Hotas X.

Thank you to everyone who gave me advice.
Reply With Quote
  #6  
Old 08-20-2013, 09:40 PM
majorfailure majorfailure is offline
Approved Member
 
Join Date: Jan 2013
Posts: 320
Default

Quote:
Originally Posted by Raven Morpheus View Post
So what am I doing wrong?
Approach is too far towards the end of the runway. Sink rate too high. And because of both then the speed drops beyond stall-kaboom
Quote:
Originally Posted by Raven Morpheus View Post
I would try coming in from further away at 1000-2000ft but I'm afraid of ending up too short and not reaching the runway!
But that would be easier to correct - by slowly applying throttle -or even gradually to full throttle and go around.
Try another airfield, e. g. Iasi map, Husi airfiled, that one is on a hill and allows approaches where you can even go below airfield altitude.
Quote:
Originally Posted by Raven Morpheus View Post
I would also try trimming the plane but my trim controls are limited to either the hat switch on my flight stick (Thrustmaster T Flight Hotas X), the keys on my keyboard numerical keypad or my mouse wheel - and none of those are ideal as by the time I've got the plane trimmed to any decent fashion I've spent 5 minutes doing so due to constantly having to correct the trim up or down and then conditions change so I have re-trim!!
For landing I would overtrim elevator to nose high -I find it helps flaring the plane, rudder trim for some planes in the direction you will have to push the rudder, but most times no trim.

Generally I would say a landing a plane with an approach that is too fast, but not too high is much easier to make, than one too high but correct speed. For starters focus on a point about 100m in front of the runway, and fly your plane there with some more speed than landing would need.
At that point, with only a little altitude under your nose, flare the plane, e. g. drop the sink speed to almost none -it can help to apply a few RPM, but slowly, else torque does you in. Now you will glide nearly parallel to the runway, and will slow down gradually, thus your plane will start to descend and almost lands itself by then.

What can help is intentional belly landings, where you approach is as low as possible - fly low, very low at maybe double the speed you would usually use for landing, and then gradually decrease speed, extend flaps, but always keep your plane very low -keeps the sink rate low, and thats crucial. Belly landings with too great sink rates end in desaster, but you can usually touchdown at 250kph+ and walk away.
Reply With Quote
  #7  
Old 08-21-2013, 01:26 PM
Raven Morpheus Raven Morpheus is offline
Approved Member
 
Join Date: May 2011
Posts: 75
Default

Thanks guys I'll have another go tonight.

In the meantime are there any tutorials like the carrier landing tutorials by Zeus-cat, I found those immensely helpful and they've resulted in 1-2 out of 3 carrier landings (sometimes multiple landings in a row) being successful whereas before I had to rely on the autopilot to land on a carrier.

Something like those tutorial missions but for airfield/airstrip landings would be immensely helpful.
Reply With Quote
  #8  
Old 08-21-2013, 02:18 PM
JtD JtD is offline
Il-2 enthusiast & Moderator
 
Join Date: Oct 2007
Posts: 903
Default

Can't help you with tutorials. But for any plane, take it to some altitude where you don't immediately crash and check the stall speed there. Drop flaps and gear as you would on a landing, nose up so that you maintain altitude and look at the speed when a wing or the nose drops. Add 30 km/h to that speed, and use it as a landing speed. Fly level at some altitude in the landing configuration at that speed so you get a feel for the control characteristics at that speed, and so that you know what throttle settings you need to maintain altitude. For the Mosquito at 50% fuel, try around 180 km/h with around 50% power. Should be slow enough for a decent landing, and fast enough for decent control.
Reply With Quote
  #9  
Old 08-21-2013, 07:43 PM
Raven Morpheus Raven Morpheus is offline
Approved Member
 
Join Date: May 2011
Posts: 75
Default

Hmm, I make 180kmh 111mph, which is slower than I tried last night, and about what I was trying when I first opened this thread.

I'll give what you've said a go though JtD.

Really want to be able to land this plane (and it'll probably help me with any other plane on land) as I'm currently doing the 633 Squadron addon campaign and I'm only on mission 2. I must have landed it on mission 1 though, but I think I probably belly flopped it and fluked a survival or dug the nose or something else in but still managed to survive...
Reply With Quote
  #10  
Old 08-21-2013, 10:15 PM
MaxGunz MaxGunz is offline
Approved Member
 
Join Date: Apr 2011
Posts: 471
Default

With planes that I can use manual prop pitch, I set it at 100% rpm and generally I can run at very low speed with 30% to 35% power. With P-40B it's about 33% right near stall which lets me run a bit faster while slowly descending.
Low power and high rpm has a kind of braking effect on higher speed, you can find a power setting and buzz along then lower yourself by backing off the power just a bit. But get real close to ground over a landing strip in IL2 and you get ground effect modeled (IL2 ground effect is/was only over landing strips) where you'd better be cutting power to land.

For fast speed landings, don't give it much flaps or you'll bounce badly.

Generally I like to touch down at the speed I took off or slightly less just to minimize the hops.

Once I'm down either way, the flaps come up to cut lift and help me stay landed. When I slow down more, 160-170kph or less, I can drop them for the drag.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:59 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.