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#1
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For mixed flights you can use Taxi To Takeoff but not from stationary planes, I edited your mission and made original bombers flight as AI only and added second bombers flight with TTTO, in waypoint options I selected negative spacing to have them lined up on left side of the leader. If you pick the plane from this flight AI will work fine. I can't say with 100% certainty but the escort problems seems to be related to spawning from stationary planes with mixed flight, that seems to be the root of all problems in your mission. Code:
[MAIN] MAP Balaton/load_w.ini TIME 12.0 CloudType 1 CloudHeight 1000.0 army 1 playerNum 0 [SEASON] Year 1938 Month 9 Day 20 [WEATHER] WindDirection 0.0 WindSpeed 0.0 Gust 0 Turbulence 0 [MDS] MDS_Radar_SetRadarToAdvanceMode 0 MDS_Radar_RefreshInterval 0 MDS_Radar_DisableVectoring 0 MDS_Radar_EnableTowerCommunications 1 MDS_Radar_ShipsAsRadar 0 MDS_Radar_ShipRadar_MaxRange 100 MDS_Radar_ShipRadar_MinHeight 100 MDS_Radar_ShipRadar_MaxHeight 5000 MDS_Radar_ShipSmallRadar_MaxRange 25 MDS_Radar_ShipSmallRadar_MinHeight 0 MDS_Radar_ShipSmallRadar_MaxHeight 2000 MDS_Radar_ScoutsAsRadar 0 MDS_Radar_ScoutRadar_MaxRange 2 MDS_Radar_ScoutRadar_DeltaHeight 1500 MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0 MDS_Radar_ScoutGroundObjects_Alpha 5 MDS_Radar_ScoutCompleteRecon 0 MDS_Misc_DisableAIRadioChatter 0 MDS_Misc_DespawnAIPlanesAfterLanding 1 MDS_Misc_HidePlayersCountOnHomeBase 0 MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0 [RespawnTime] Bigship 1800 Ship 1800 Aeroanchored 1800 Artillery 1800 Searchlight 1800 [Wing] r0100 r0120 r0133 g0100 r0101 [r0100] Planes 3 OnlyAI 1 Skill 2 Class air.SB_2M100A Fuel 80 weapons 6xfab100 spawn0 8_Static spawn1 9_Static spawn2 10_Static [r0100_Way] TAKEOFF_005 54063.95 128144.34 0 0 &0 TRIGGERS 0 1 3 0 TAKEOFF_005 53977.77 128384.65 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53846.58 128351.41 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53815.96 128380.05 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53801.19 128412.60 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53967.10 128454.14 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF 55311.03 128818.50 0 0 &0 NORMFLY 71005.68 132106.83 1000.00 270.00 &0 NORMFLY 97931.29 120182.96 2500.00 270.00 &0 NORMFLY 113924.67 106565.66 3000.00 320.00 &0 NORMFLY 133900.83 89384.82 3000.00 320.00 &0 F5 GATTACK 145935.46 91515.35 3000.00 320.00 &0 F5 NORMFLY 153102.38 103380.86 3000.00 320.00 &0 NORMFLY 118119.73 128133.87 1800.00 320.00 &0 NORMFLY 86041.85 140384.08 1200.00 320.00 &0 NORMFLY 65203.86 133185.50 500.00 300.00 &0 LANDING_104 55301.98 128813.08 0 0 &0 [r0120] Planes 3 Skill 2 Class air.I_16TYPE6 Fuel 90 weapons default [r0120_Way] TAKEOFF_001 55301.98 128813.08 0 0 &0 TRIGGERS 0 1 20 0 NORMFLY 62469.11 131592.42 500.00 270.00 r0100 15 &0 NORMFLY_401 69923.50 131837.11 800.00 300.00 r0100 7 &0 TRIGGERS 0 1 0 4 0 NORMFLY 99642.86 120085.67 2600.00 320.00 r0100 8 &0 NORMFLY 115275.31 106287.29 2000.00 320.00 r0100 9 &0 NORMFLY 135201.42 90003.61 3000.00 320.00 r0100 10 &0 NORMFLY 146602.39 92119.02 3000.00 320.00 r0100 11 &0 NORMFLY 152204.26 103716.35 3000.00 320.00 r0100 12 &0 NORMFLY 117603.43 126576.51 1800.00 320.00 r0100 13 &0 NORMFLY 86074.85 139106.15 1800.00 280.00 &0 NORMFLY 60261.18 131352.63 700.00 270.00 &0 LANDING 55301.98 128813.08 0 0 &0 [r0133] Planes 1 OnlyAI 1 Skill 0 Class air.I_15BIS Fuel 0 weapons none spawn0 11_Static [r0133_Way] TAKEOFF_001 55299.62 128817.46 0 0 &1 TRIGGERS 0 20 20 0 [g0100] Planes 3 OnlyAI 1 Skill 0 Class air.BF_109E4 Fuel 80 weapons default StartTime 15 [g0100_Way] NORMFLY 116811.02 76747.28 3100.00 350.00 &0 NORMFLY_401 116814.21 109217.52 3100.00 350.00 r0100 9 &0 TRIGGERS 0 10 45 5 500 NORMFLY 102394.53 88930.32 2000.00 350.00 &0 LANDING_102 117571.88 80746.78 0 0 &0 [r0101] Planes 3 Skill 1 Class air.SB_2M100A Fuel 100 weapons default [r0101_Way] TAKEOFF_004 54136.94 128222.85 0 0 &0 TRIGGERS 0 0 -35 0 TAKEOFF_004 54085.41 128206.84 0 0 &0 TRIGGERS 0 0 20 0 TAKEOFF_004 54013.69 128392.81 0 0 &0 TRIGGERS 0 0 20 0 TAKEOFF_004 53858.71 128352.46 0 0 &0 TRIGGERS 0 0 20 0 TAKEOFF_004 53818.35 128372.63 0 0 &0 TRIGGERS 0 0 20 0 TAKEOFF_004 53808.05 128409.56 0 0 &0 TRIGGERS 0 0 20 0 TAKEOFF_004 53903.09 128435.26 0 0 &0 TRIGGERS 0 0 20 0 NORMFLY_4 60894.82 130620.86 500.00 300.00 &0 NORMFLY 70086.59 129643.73 500.00 300.00 &0 NORMFLY 72098.10 116634.40 500.00 300.00 &0 NORMFLY 56413.15 108590.83 500.00 300.00 &0 NORMFLY 41769.08 128240.11 500.00 300.00 &0 [Chiefs] 0_Chief Vehicles.GermanyCarsColumnB 2 1_Chief Vehicles.GAZ_M1 1 [0_Chief_Road] 146000.28 91621.41 120.00 0 2 2.6388890743255615 145934.97 91512.90 120.00 [1_Chief_Road] 54048.45 128031.28 120.00 0 2 3.055555582046509 54087.06 128112.27 120.00 0 2 3.055555582046509 54040.34 128401.37 120.00 0 2 3.055555582046509 54234.03 128454.59 120.00 0 2 3.055555582046509 54195.45 128591.81 120.00 0 2 3.055555582046509 55027.38 128811.24 120.00 0 2 3.055555582046509 55005.66 128902.45 120.00 0 2 3.055555582046509 55060.68 128893.77 120.00 0 2 3.055555582046509 55069.37 128864.81 120.00 [NStationary] 0_Static vehicles.stationary.Stationary$VW82t 2 146013.99 91568.64 360.00 0.0 1_Static vehicles.stationary.Stationary$VW82t 2 146001.11 91550.24 360.00 0.0 8_Static vehicles.planes.Plane$SB_2M103 1 54006.70 128160.65 345.00 0.0 null 1 1.0 null 1 9_Static vehicles.planes.Plane$SB_2M103 1 54018.09 128126.79 345.00 0.0 null 1 1.0 null 1 10_Static vehicles.planes.Plane$SB_2M103 1 54031.16 128090.89 345.00 0.0 null 1 1.0 null 1 11_Static vehicles.planes.Plane$I_15BIS 1 55094.54 128940.99 480.00 0.0 null 1 1.0 null 1 5_Static vehicles.artillery.Artillery$Flak30_20mm 2 145898.09 91666.13 360.00 0.0 0 1 1 4_Static vehicles.stationary.Stationary$Flak38_20mm 2 145895.33 91782.03 360.00 0.0 7_Static vehicles.artillery.Artillery$Flak18_37mm 2 145474.07 91524.49 360.00 0.0 0 1 1 3_Static vehicles.stationary.Stationary$Flak38_20mm 2 145937.64 91461.02 360.00 0.0 2_Static vehicles.stationary.Stationary$Flak30_20mm 2 145912.81 91490.46 360.00 0.0 6_Static vehicles.artillery.Artillery$Flak38_20mm 2 146128.04 91454.58 360.00 0.0 0 1 1 12_Static vehicles.planes.Plane$BF_109E4 2 117140.18 81754.00 509.10 0.0 null 1 1.0 null 1 13_Static vehicles.planes.Plane$BF_109E4 2 117150.81 81735.68 509.10 0.0 null 1 1.0 null 1 14_Static vehicles.stationary.Campfire$CampfireAirfield 0 53766.80 128416.85 509.10 0.0 15_Static vehicles.stationary.Campfire$CampfireAirfield 0 53774.90 128386.87 509.10 0.0 16_Static vehicles.stationary.Campfire$CampfireAirfield 0 55332.19 128838.18 510.00 0.0 17_Static vehicles.stationary.Campfire$CampfireAirfield 0 55341.10 128807.39 510.00 0.0 18_Static vehicles.stationary.Stationary$ZIS5_radio 1 55001.61 128770.12 510.00 0.0 [Buildings] [Bridge] [House] [FrontMarker] FrontMarker0 101769.40 66183.75 2 FrontMarker1 136347.53 96476.21 2 FrontMarker2 162525.17 116723.25 2 FrontMarker3 188717.64 112475.58 2 FrontMarker4 87433.51 81644.88 1 FrontMarker5 155307.95 127832.32 1 FrontMarker6 187662.60 127597.86 1 FrontMarker7 126704.56 108841.54 1
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#2
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OH! Negative spacing. Ok. I don't remember seeing that in the readme. Thank you.
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#3
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I am still really confused by your post. PLEASE bear with me in this long post. I'm not trying to be difficult, but being a mission builder, and considering the AWESOME new features, I really need to understand the implications. Information that you posted here is not explicitly stated in the readme, so I want to be sure I understand.
This seems like the exact OPPOSITE of what is described in an update from TD regarding 4.11. So... let me try to ask some questions so I understand, and I truly do appreciate your time on this. I'm mainly talking about COOPERATIVE mode here... AI Only Flights
Human Only Flights (coop mode)
COOP Mixed Human and AI Flights (Coop mode) (SEE NOTE 1 BELOW)
Single Player Human and AI Flight ?? Do or do NOT use spawn stationary? Must (should) use taxi to take off Just seems like there's a piece or two missing from the readme and the description. NOTE 1: I am able to get the AI in a Human/AI mixed flight to start engines and TTTO using Spawn Static Aircraft feature. But you're saying this isn't supported or not recommended? In a Human/AI mixed flight, if I'm NOT using Spawn Static Aircraft (as you suggest), how can I get them all to start in a hanger, etc.? Trial and error? From the 4.11 Readme: This features enables the usage of stationary planes as human player spawn points in all mission types. AI planes are supported only in single player mission, but the positioning of AI planes is critical since they do not know how to taxi to runway. They will just simply take off to the direction they spawn. Feature always requires additional editing of old missions, so it is not automatically enabled to old missions. Now, I understand this, however, in 4.12+ AI planes can now taxi. So, is this information superceded? Continuing from the 4.11 Readme: Setting up for single player and coop missions In single & coop mission, the feature is enabled by assigning a stationary plane as spawn point individually to each aircraft. Individual plane tabs has a new pair of buttons (set & clear) related to this feature. If AI aircraft spawns in coop mission and it's "AI only" parameter is disabled, spawn point is ignored since the mission builder cannot know if the plane will be occupied by human or AI. This is not true, at least for 4.12+. The game will most certainly spawn the aircraft wherever you put them. If a human is populating the plane, great. If not, the game will definately put an AI pilot in there, AND FURTHERMORE, will most certainly TTTO if those waypoints are present. This is where I am confused. Or at least this is one part where the readme/instructions HAVE to be very precise. From the 4.12 Readme: AI taxiing waypoints for take off Mission builder can insert taxiing waypoints for AI planes so that AI planes will taxi from initial spawn point to the take off point. This feature works best with the stationary plane spawn point (see 4.11 patch guide). View the provided demo mission to see an example how the taxiing is used (Missions/412_Demo_Missions/AITaxiing.mis). Nowhere in this readme does it indicate that there might be a problem between mixed AI and Human flights in coop. I'm not trying to be argumentative, I'm just trying to learn. ![]() |
#4
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Ok. There is still a problem with ESCORT flights attacking incoming fighters when the ESCORT is to protect the flight.
I've made this mission in accordance to the comments made by FC. The mission is a tad bit long, and it is in COOP mode (sorry, but this may be the problem?)... The I16s are supposed to be protecting an AI flight of Bombers. The moment the bombers become engaged by a spawned, TIMEOUT set of BF109s, the I16s turn tail and just ignore their responsibility. Code:
[MAIN] MAP Balaton/load_w.ini TIME 12.0 CloudType 1 CloudHeight 1000.0 army 1 playerNum 0 [SEASON] Year 1938 Month 9 Day 20 [WEATHER] WindDirection 0.0 WindSpeed 0.0 Gust 0 Turbulence 0 [MDS] MDS_Radar_SetRadarToAdvanceMode 0 MDS_Radar_RefreshInterval 0 MDS_Radar_DisableVectoring 0 MDS_Radar_EnableTowerCommunications 1 MDS_Radar_ShipsAsRadar 0 MDS_Radar_ShipRadar_MaxRange 100 MDS_Radar_ShipRadar_MinHeight 100 MDS_Radar_ShipRadar_MaxHeight 5000 MDS_Radar_ShipSmallRadar_MaxRange 25 MDS_Radar_ShipSmallRadar_MinHeight 0 MDS_Radar_ShipSmallRadar_MaxHeight 2000 MDS_Radar_ScoutsAsRadar 0 MDS_Radar_ScoutRadar_MaxRange 2 MDS_Radar_ScoutRadar_DeltaHeight 1500 MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0 MDS_Radar_ScoutGroundObjects_Alpha 5 MDS_Radar_ScoutCompleteRecon 0 MDS_Misc_DisableAIRadioChatter 0 MDS_Misc_DespawnAIPlanesAfterLanding 1 MDS_Misc_HidePlayersCountOnHomeBase 0 MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0 [RespawnTime] Bigship 1800 Ship 1800 Aeroanchored 1800 Artillery 1800 Searchlight 1800 [Wing] r0100 r0120 g0100 r0101 [r0100] Planes 3 OnlyAI 1 Skill 2 Class air.SB_2M100A Fuel 80 weapons 6xfab100 spawn0 8_Static spawn1 9_Static spawn2 10_Static [r0100_Way] TAKEOFF_005 54066.58 128181.65 0 0 &0 TRIGGERS 0 1 3 0 TAKEOFF_005 53977.77 128384.65 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53846.58 128351.41 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53815.96 128380.05 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53801.19 128412.60 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53967.10 128454.14 0 0 &0 TRIGGERS 0 0 10 0 TAKEOFF 55311.03 128818.50 0 0 &0 NORMFLY 71005.68 132106.83 1000.00 270.00 &0 NORMFLY 97931.29 120182.96 2500.00 270.00 &0 NORMFLY 113924.67 106565.66 3000.00 320.00 &0 NORMFLY 133900.83 89384.82 3000.00 320.00 &0 F5 GATTACK 145935.46 91515.35 3000.00 320.00 &0 F5 NORMFLY 153102.38 103380.86 3000.00 320.00 &0 NORMFLY 118119.73 128133.87 1800.00 320.00 &0 NORMFLY 86041.85 140384.08 1200.00 320.00 &0 NORMFLY 65203.86 133185.50 500.00 300.00 &0 LANDING_104 55301.98 128813.08 0 0 &0 [r0120] Planes 3 OnlyAI 1 Skill 2 Class air.I_16TYPE6 Fuel 90 weapons default [r0120_Way] TAKEOFF_001 55301.98 128813.08 0 0 &0 TRIGGERS 0 1 20 0 NORMFLY 62469.11 131592.42 500.00 270.00 r0100 15 &0 NORMFLY_401 69923.50 131837.11 800.00 300.00 r0100 7 &0 TRIGGERS 0 1 0 4 0 NORMFLY 99642.86 120085.67 2600.00 320.00 r0100 8 &0 NORMFLY 115275.31 106287.29 2000.00 320.00 r0100 9 &0 NORMFLY 135201.42 90003.61 3000.00 320.00 r0100 10 &0 NORMFLY 146602.39 92119.02 3000.00 320.00 r0100 11 &0 NORMFLY 152204.26 103716.35 3000.00 320.00 r0100 12 &0 NORMFLY 117603.43 126576.51 1800.00 320.00 r0100 13 &0 NORMFLY 86074.85 139106.15 1800.00 280.00 &0 NORMFLY 60261.18 131352.63 700.00 270.00 &0 LANDING 55301.98 128813.08 0 0 &0 [g0100] Planes 3 OnlyAI 1 Skill 0 Class air.BF_109E4 Fuel 80 weapons default StartTime 15 [g0100_Way] NORMFLY 116811.02 76747.28 3100.00 350.00 &0 NORMFLY_401 116814.21 109217.52 3100.00 350.00 r0100 9 &0 TRIGGERS 0 10 45 5 500 NORMFLY 102394.53 88930.32 2000.00 350.00 &0 LANDING_102 117571.88 80746.78 0 0 &0 [r0101] Planes 3 Skill 1 Class air.SB_2M100A Fuel 60 weapons 6xfab100 [r0101_Way] TAKEOFF_004 54140.95 128228.18 0 0 &0 TRIGGERS 0 1 -40 0 TAKEOFF_004 54100.19 128219.57 0 0 &0 TRIGGERS 0 0 5 0 TAKEOFF_004 53977.77 128384.65 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_004 53846.58 128351.41 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_004 53815.96 128380.05 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_004 53801.19 128412.60 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_004 53967.10 128454.14 0 0 &0 TRIGGERS 0 0 10 0 TAKEOFF 55311.03 128818.50 0 0 &0 NORMFLY 71005.68 132106.83 1000.00 270.00 &0 NORMFLY 97931.29 120182.96 2500.00 270.00 &0 NORMFLY 113924.67 106565.66 3000.00 320.00 &0 NORMFLY 133900.83 89384.82 3000.00 320.00 &0 F5 GATTACK 145935.46 91515.35 3000.00 320.00 &0 F5 NORMFLY 153102.38 103380.86 3000.00 320.00 &0 NORMFLY 118119.73 128133.87 1800.00 320.00 &0 NORMFLY 86041.85 140384.08 1200.00 320.00 &0 NORMFLY 65203.86 133185.50 500.00 300.00 &0 LANDING_104 55301.98 128813.08 0 0 &0 [Chiefs] 0_Chief Vehicles.GermanyCarsColumnB 2 1_Chief Vehicles.GAZ_M1 1 [0_Chief_Road] 146000.28 91621.41 120.00 0 2 2.6388890743255615 145934.97 91512.90 120.00 [1_Chief_Road] 54048.45 128031.28 120.00 0 2 3.055555582046509 54087.06 128112.27 120.00 0 2 3.055555582046509 54040.34 128401.37 120.00 0 2 3.055555582046509 54234.03 128454.59 120.00 0 2 3.055555582046509 54195.45 128591.81 120.00 0 2 3.055555582046509 55027.38 128811.24 120.00 0 2 3.055555582046509 55005.66 128902.45 120.00 0 2 3.055555582046509 55060.68 128893.77 120.00 0 2 3.055555582046509 55069.37 128864.81 120.00 [NStationary] 0_Static vehicles.stationary.Stationary$VW82t 2 146013.99 91568.64 360.00 0.0 1_Static vehicles.stationary.Stationary$VW82t 2 146001.11 91550.24 360.00 0.0 8_Static vehicles.planes.Plane$SB_2M103 1 54006.70 128160.65 345.00 0.0 null 1 1.0 null 1 9_Static vehicles.planes.Plane$SB_2M103 1 54018.09 128126.79 345.00 0.0 null 1 1.0 null 1 10_Static vehicles.planes.Plane$SB_2M103 1 54031.16 128090.89 345.00 0.0 null 1 1.0 null 1 11_Static vehicles.planes.Plane$I_15BIS 1 55094.54 128940.99 480.00 0.0 null 1 1.0 null 1 5_Static vehicles.artillery.Artillery$Flak30_20mm 2 145898.09 91666.13 360.00 0.0 0 1 1 4_Static vehicles.stationary.Stationary$Flak38_20mm 2 145895.33 91782.03 360.00 0.0 7_Static vehicles.artillery.Artillery$Flak18_37mm 2 145474.07 91524.49 360.00 0.0 0 1 1 3_Static vehicles.stationary.Stationary$Flak38_20mm 2 145937.64 91461.02 360.00 0.0 2_Static vehicles.stationary.Stationary$Flak30_20mm 2 145912.81 91490.46 360.00 0.0 6_Static vehicles.artillery.Artillery$Flak38_20mm 2 146128.04 91454.58 360.00 0.0 0 1 1 12_Static vehicles.planes.Plane$BF_109E4 2 117140.18 81754.00 509.10 0.0 null 1 1.0 null 1 13_Static vehicles.planes.Plane$BF_109E4 2 117150.81 81735.68 509.10 0.0 null 1 1.0 null 1 14_Static vehicles.stationary.Campfire$CampfireAirfield 0 53766.80 128416.85 509.10 0.0 15_Static vehicles.stationary.Campfire$CampfireAirfield 0 53774.90 128386.87 509.10 0.0 16_Static vehicles.stationary.Campfire$CampfireAirfield 0 55332.19 128838.18 510.00 0.0 17_Static vehicles.stationary.Campfire$CampfireAirfield 0 55341.10 128807.39 510.00 0.0 18_Static vehicles.stationary.Stationary$ZIS5_radio 1 55001.61 128770.12 510.00 0.0 [Buildings] [Bridge] [House] [FrontMarker] FrontMarker0 101769.40 66183.75 2 FrontMarker1 136347.53 96476.21 2 FrontMarker2 162525.17 116723.25 2 FrontMarker3 188717.64 112475.58 2 FrontMarker4 87433.51 81644.88 1 FrontMarker5 155307.95 127832.32 1 FrontMarker6 187662.60 127597.86 1 FrontMarker7 126704.56 108841.54 1 Note. You have to command your flight to start their engines. The AI flight of bombers should take off first. |
#5
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Look at your mission, section
Code:
[r0120_Way] TAKEOFF_001 55301.98 128813.08 0 0 &0 TRIGGERS 0 1 20 0 NORMFLY 62469.11 131592.42 500.00 270.00 r0100 15 &0 NORMFLY_401 69923.50 131837.11 800.00 300.00 r0100 7 &0 TRIGGERS 0 1 0 4 0 NORMFLY 99642.86 120085.67 2600.00 320.00 r0100 8 &0 NORMFLY 115275.31 106287.29 2000.00 320.00 r0100 9 &0 NORMFLY 135201.42 90003.61 3000.00 320.00 r0100 10 &0 NORMFLY 146602.39 92119.02 3000.00 320.00 r0100 11 &0 NORMFLY 152204.26 103716.35 3000.00 320.00 r0100 12 &0 NORMFLY 117603.43 126576.51 1800.00 320.00 r0100 13 &0 NORMFLY 86074.85 139106.15 1800.00 280.00 &0 NORMFLY 60261.18 131352.63 700.00 270.00 &0 LANDING 55301.98 128813.08 0 0 &0
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