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| Technical problems and solutions Questions and solutions |
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#1
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Not exactly sure what you're asking, but if it's that my current "crown" quest is for Islands of Freedom, then yes, it is.
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#2
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HA I actually managed to fix this! I'll try to be thorough in case anyone else encounters a similar problem by "x"ing to close out of a chat or conversation.
I was on the right track about modifying a trigger - however, not in-game but in my save file. There IS, in fact, a save file scanner which can also be used to parse and then edit the file. Full instructions for that are in the thread linked, though I have attached both necessary files here, as the original post downloads don't work any more. This post in particular was invaluable teaching me how to find what I had to modify in my save file. I have Windows 7 for those using the same paths for their files. Backup your save file before trying to edit! 1) Parse save file with scanner. Save games are in "C:\Users\***\Documents\My Games\Kings Bounty\$save". 2) Open savedata.exe in the newly created folder. 3) Unzip/extract loc_ses.kfs in "C:\Program Files (x86)\1C Company\King’s Bounty. The Legend\sessions\base" using 7zip/Winzip/Winrar/etc. The *.lng files contain all the text in the game, including chats divided by general response and quest-specific, and can be opened by a text editor (e.g. Notepad). 4) Search inside the *.lng files for the dialogue option you are missing. I use Windows Grep to search for text strings inside files. I searched for "coffee" because I knew that was part of Kitano's non-quest dialogue. 5) Find the chat ID number of the relevant conversation in your save file. I search for 1550108 because an example of Kitano's dialogue is Code:
chat_system_1550108_start_answer_2=^?^I need to get to the Islands of Freedom. Code:
Y}{adisabled}, F_SORTED{0}, F_COMPACT_TAGS{1}, F_NONAMES{0} // 1 elements
{
{U}{1550108.start.1} = {1}
}
Code:
Y}{adisabled}, F_SORTED{0}, F_COMPACT_TAGS{1}, F_NONAMES{1} // 0 elements
{
}
7) Remake save file using the save editor as detailed here. And I was good to go! |
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