![]() |
|
#1
|
||||
|
||||
![]()
There is no new evasive maneuvers for bombers.
__________________
|
#2
|
|||
|
|||
![]()
Maybe I am wrong, but I can't remember seeing these strange maneuvers in 4.11.
EDIT - I just tested the heavy bomber behaviour in 4.11.1 and noticed the same problems, so it is an old issue. Nonetheless I think TD should try to fix these unrealistic maneuvers. A number of times I have seen collisions between bombers because of this behaviour. Last edited by Juri_JS; 08-02-2013 at 12:09 PM. |
#3
|
||||
|
||||
![]()
While trying out the new “taxiing” feature I have come up with an annoying bug which can be seen even in the demo mission “AI Taxiing” made by DT and included to 4.12.
In that mission you just roll out of the hangar and taxi all the way along the yellow line to the intended take off position where you take off, retract flaps and gear and then turn the autopilot on – and the autopilot will ignore the flight waypoints, it always flies back to the field where it starts flying in circles at almost zero altitude as the player’s aircraft appears still attached to taxi waypoints. I would appreciate any comments about such AI behavior, thank you! |
#4
|
|||||||
|
|||||||
![]() Quote:
Quote:
Quote:
Quote:
2. AFAIK nothing has changed and automatic control doesn't equal foolproof control. Quote:
Quote:
Quote:
__________________
|
#5
|
|||
|
|||
![]()
There is one problem with the patch 4.12 and 4.12.1. I don't know, wrote about it or not, but when I fly online and kill the player sitting in the bomber for the gunner, murdered player just goes in-game menu (via the menu item "new trial"), but kill is not counted.
It's a bug, and some players are actively using it. ![]() Last edited by Novice; 08-09-2013 at 07:14 AM. |
#6
|
|||
|
|||
![]()
Some time ago I had reported that AI A6M carrying Type3 air-to-air rockets will not attack enemy planes. My further tests have shown that the same issue affects FW-190 and Bf-109 armed with Wfr. Gr. 21 rockets and aircraft equipped with X-4 rockets.
Last edited by Juri_JS; 08-08-2013 at 07:01 PM. |
#7
|
|||
|
|||
![]()
@ TD please check the rudder from the Float Zero, if you move the rudder, left right you can see a object sticking straight out of the vertail, maybe a non animated part of the damage model. It`s green and looks like a stinger.
|
#8
|
|||
|
|||
![]() Quote:
Taxi to take off doesn't work in COOP? Or doesn't work for AI in COOP? I'm confused by the wording in the readme, then. I'll create some test missions in both modes and test. But what about the waypoint icons in my screenshot above? Why did that happen? The I16s followed us bombers for a long while, but then would not or could not engage them (they were supposed to be escorting us). I'm just asking to make sure to have someone test the new features in cooperative mode as well. Something seems off. |
#9
|
||||
|
||||
![]() Quote:
Quote:
For mixed flights you can use Taxi To Takeoff but not from stationary planes, I edited your mission and made original bombers flight as AI only and added second bombers flight with TTTO, in waypoint options I selected negative spacing to have them lined up on left side of the leader. If you pick the plane from this flight AI will work fine. I can't say with 100% certainty but the escort problems seems to be related to spawning from stationary planes with mixed flight, that seems to be the root of all problems in your mission. Code:
[MAIN] MAP Balaton/load_w.ini TIME 12.0 CloudType 1 CloudHeight 1000.0 army 1 playerNum 0 [SEASON] Year 1938 Month 9 Day 20 [WEATHER] WindDirection 0.0 WindSpeed 0.0 Gust 0 Turbulence 0 [MDS] MDS_Radar_SetRadarToAdvanceMode 0 MDS_Radar_RefreshInterval 0 MDS_Radar_DisableVectoring 0 MDS_Radar_EnableTowerCommunications 1 MDS_Radar_ShipsAsRadar 0 MDS_Radar_ShipRadar_MaxRange 100 MDS_Radar_ShipRadar_MinHeight 100 MDS_Radar_ShipRadar_MaxHeight 5000 MDS_Radar_ShipSmallRadar_MaxRange 25 MDS_Radar_ShipSmallRadar_MinHeight 0 MDS_Radar_ShipSmallRadar_MaxHeight 2000 MDS_Radar_ScoutsAsRadar 0 MDS_Radar_ScoutRadar_MaxRange 2 MDS_Radar_ScoutRadar_DeltaHeight 1500 MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0 MDS_Radar_ScoutGroundObjects_Alpha 5 MDS_Radar_ScoutCompleteRecon 0 MDS_Misc_DisableAIRadioChatter 0 MDS_Misc_DespawnAIPlanesAfterLanding 1 MDS_Misc_HidePlayersCountOnHomeBase 0 MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0 [RespawnTime] Bigship 1800 Ship 1800 Aeroanchored 1800 Artillery 1800 Searchlight 1800 [Wing] r0100 r0120 r0133 g0100 r0101 [r0100] Planes 3 OnlyAI 1 Skill 2 Class air.SB_2M100A Fuel 80 weapons 6xfab100 spawn0 8_Static spawn1 9_Static spawn2 10_Static [r0100_Way] TAKEOFF_005 54063.95 128144.34 0 0 &0 TRIGGERS 0 1 3 0 TAKEOFF_005 53977.77 128384.65 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53846.58 128351.41 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53815.96 128380.05 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53801.19 128412.60 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53967.10 128454.14 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF 55311.03 128818.50 0 0 &0 NORMFLY 71005.68 132106.83 1000.00 270.00 &0 NORMFLY 97931.29 120182.96 2500.00 270.00 &0 NORMFLY 113924.67 106565.66 3000.00 320.00 &0 NORMFLY 133900.83 89384.82 3000.00 320.00 &0 F5 GATTACK 145935.46 91515.35 3000.00 320.00 &0 F5 NORMFLY 153102.38 103380.86 3000.00 320.00 &0 NORMFLY 118119.73 128133.87 1800.00 320.00 &0 NORMFLY 86041.85 140384.08 1200.00 320.00 &0 NORMFLY 65203.86 133185.50 500.00 300.00 &0 LANDING_104 55301.98 128813.08 0 0 &0 [r0120] Planes 3 Skill 2 Class air.I_16TYPE6 Fuel 90 weapons default [r0120_Way] TAKEOFF_001 55301.98 128813.08 0 0 &0 TRIGGERS 0 1 20 0 NORMFLY 62469.11 131592.42 500.00 270.00 r0100 15 &0 NORMFLY_401 69923.50 131837.11 800.00 300.00 r0100 7 &0 TRIGGERS 0 1 0 4 0 NORMFLY 99642.86 120085.67 2600.00 320.00 r0100 8 &0 NORMFLY 115275.31 106287.29 2000.00 320.00 r0100 9 &0 NORMFLY 135201.42 90003.61 3000.00 320.00 r0100 10 &0 NORMFLY 146602.39 92119.02 3000.00 320.00 r0100 11 &0 NORMFLY 152204.26 103716.35 3000.00 320.00 r0100 12 &0 NORMFLY 117603.43 126576.51 1800.00 320.00 r0100 13 &0 NORMFLY 86074.85 139106.15 1800.00 280.00 &0 NORMFLY 60261.18 131352.63 700.00 270.00 &0 LANDING 55301.98 128813.08 0 0 &0 [r0133] Planes 1 OnlyAI 1 Skill 0 Class air.I_15BIS Fuel 0 weapons none spawn0 11_Static [r0133_Way] TAKEOFF_001 55299.62 128817.46 0 0 &1 TRIGGERS 0 20 20 0 [g0100] Planes 3 OnlyAI 1 Skill 0 Class air.BF_109E4 Fuel 80 weapons default StartTime 15 [g0100_Way] NORMFLY 116811.02 76747.28 3100.00 350.00 &0 NORMFLY_401 116814.21 109217.52 3100.00 350.00 r0100 9 &0 TRIGGERS 0 10 45 5 500 NORMFLY 102394.53 88930.32 2000.00 350.00 &0 LANDING_102 117571.88 80746.78 0 0 &0 [r0101] Planes 3 Skill 1 Class air.SB_2M100A Fuel 100 weapons default [r0101_Way] TAKEOFF_004 54136.94 128222.85 0 0 &0 TRIGGERS 0 0 -35 0 TAKEOFF_004 54085.41 128206.84 0 0 &0 TRIGGERS 0 0 20 0 TAKEOFF_004 54013.69 128392.81 0 0 &0 TRIGGERS 0 0 20 0 TAKEOFF_004 53858.71 128352.46 0 0 &0 TRIGGERS 0 0 20 0 TAKEOFF_004 53818.35 128372.63 0 0 &0 TRIGGERS 0 0 20 0 TAKEOFF_004 53808.05 128409.56 0 0 &0 TRIGGERS 0 0 20 0 TAKEOFF_004 53903.09 128435.26 0 0 &0 TRIGGERS 0 0 20 0 NORMFLY_4 60894.82 130620.86 500.00 300.00 &0 NORMFLY 70086.59 129643.73 500.00 300.00 &0 NORMFLY 72098.10 116634.40 500.00 300.00 &0 NORMFLY 56413.15 108590.83 500.00 300.00 &0 NORMFLY 41769.08 128240.11 500.00 300.00 &0 [Chiefs] 0_Chief Vehicles.GermanyCarsColumnB 2 1_Chief Vehicles.GAZ_M1 1 [0_Chief_Road] 146000.28 91621.41 120.00 0 2 2.6388890743255615 145934.97 91512.90 120.00 [1_Chief_Road] 54048.45 128031.28 120.00 0 2 3.055555582046509 54087.06 128112.27 120.00 0 2 3.055555582046509 54040.34 128401.37 120.00 0 2 3.055555582046509 54234.03 128454.59 120.00 0 2 3.055555582046509 54195.45 128591.81 120.00 0 2 3.055555582046509 55027.38 128811.24 120.00 0 2 3.055555582046509 55005.66 128902.45 120.00 0 2 3.055555582046509 55060.68 128893.77 120.00 0 2 3.055555582046509 55069.37 128864.81 120.00 [NStationary] 0_Static vehicles.stationary.Stationary$VW82t 2 146013.99 91568.64 360.00 0.0 1_Static vehicles.stationary.Stationary$VW82t 2 146001.11 91550.24 360.00 0.0 8_Static vehicles.planes.Plane$SB_2M103 1 54006.70 128160.65 345.00 0.0 null 1 1.0 null 1 9_Static vehicles.planes.Plane$SB_2M103 1 54018.09 128126.79 345.00 0.0 null 1 1.0 null 1 10_Static vehicles.planes.Plane$SB_2M103 1 54031.16 128090.89 345.00 0.0 null 1 1.0 null 1 11_Static vehicles.planes.Plane$I_15BIS 1 55094.54 128940.99 480.00 0.0 null 1 1.0 null 1 5_Static vehicles.artillery.Artillery$Flak30_20mm 2 145898.09 91666.13 360.00 0.0 0 1 1 4_Static vehicles.stationary.Stationary$Flak38_20mm 2 145895.33 91782.03 360.00 0.0 7_Static vehicles.artillery.Artillery$Flak18_37mm 2 145474.07 91524.49 360.00 0.0 0 1 1 3_Static vehicles.stationary.Stationary$Flak38_20mm 2 145937.64 91461.02 360.00 0.0 2_Static vehicles.stationary.Stationary$Flak30_20mm 2 145912.81 91490.46 360.00 0.0 6_Static vehicles.artillery.Artillery$Flak38_20mm 2 146128.04 91454.58 360.00 0.0 0 1 1 12_Static vehicles.planes.Plane$BF_109E4 2 117140.18 81754.00 509.10 0.0 null 1 1.0 null 1 13_Static vehicles.planes.Plane$BF_109E4 2 117150.81 81735.68 509.10 0.0 null 1 1.0 null 1 14_Static vehicles.stationary.Campfire$CampfireAirfield 0 53766.80 128416.85 509.10 0.0 15_Static vehicles.stationary.Campfire$CampfireAirfield 0 53774.90 128386.87 509.10 0.0 16_Static vehicles.stationary.Campfire$CampfireAirfield 0 55332.19 128838.18 510.00 0.0 17_Static vehicles.stationary.Campfire$CampfireAirfield 0 55341.10 128807.39 510.00 0.0 18_Static vehicles.stationary.Stationary$ZIS5_radio 1 55001.61 128770.12 510.00 0.0 [Buildings] [Bridge] [House] [FrontMarker] FrontMarker0 101769.40 66183.75 2 FrontMarker1 136347.53 96476.21 2 FrontMarker2 162525.17 116723.25 2 FrontMarker3 188717.64 112475.58 2 FrontMarker4 87433.51 81644.88 1 FrontMarker5 155307.95 127832.32 1 FrontMarker6 187662.60 127597.86 1 FrontMarker7 126704.56 108841.54 1
__________________
|
#10
|
|||
|
|||
![]()
OH! Negative spacing. Ok. I don't remember seeing that in the readme. Thank you.
|
![]() |
|
|