![]() |
#11
|
|||
|
|||
![]()
First of all, I would like to thank Team Daidalos and all the original IL-2 development team for the awesome work on this sim during all these years. However, there is a bug with the moving CV´s.
In 'dogfight' type missions (I have not tested other mission types), the arresting wires on some moving allied aircraft carriers (CVE55, CVE71, CVE84 and Illustrious) do not work . The aircraft arresting hooks (human or AI) pass right through the wires without effect. On the other moving allied carriers only some of the arresting wires work: US CV generic, CV2, CV3: only the 8th arresting wire (counting from the stern). CV9 and CV11: only the 12th arresting wire (counting from the stern). As mentioned above, this problem affects only the moving allied CV´s ('ships' objects in the FMB). The arresting wires on all the static allied CV´s ('stationary ships' in the FMB) seem to work fine. The arresting wires on all japanese CV´s (moving and stationary) seem to work fine too. This problem was already present on version 4.11, but has been carried over to 4.12. I have attached a dogfight mission where AI aircraft try to land on moving CV´s to show the problem. Best Regards ottc |
|
|