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Warrior, Paladin, Mage Different classes in King's Bounty

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  #1  
Old 09-24-2008, 02:41 AM
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Zhuangzi Zhuangzi is offline
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It shows how well balanced this game is that I've no idea which class is 'best.' IMO it was an excellent design decision to put the rage box in the Warrior tech tree, so that he doesn't have to rely on brute force alone. I actually found it easiest to play the demo with the Warrior (on Hard) because you could get the Horsemen and Knights, which are very strong, and build up your rage without losing any troops (providing you have at least a healing spell).

On the other hand, the Paladin is excellent due to his large Leadership and I presume later on because of his ability to barter at a better rate. I think I will take him for my first game. I found in the demo that I was struggling on Hard with the Mage a little. He was having a hard time getting through the early fights to upgrade his spells. I get the feeling that on hard the Mage might not be the best choice, at least not early in the game.
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Old 09-24-2008, 02:46 AM
Newbie1234 Newbie1234 is offline
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I'll probably start with a Paladin or Mage and play on Hard.
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  #3  
Old 09-24-2008, 03:31 AM
phoenixreborn phoenixreborn is offline
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Warrior normal.
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  #4  
Old 10-22-2008, 03:47 AM
gnileo99 gnileo99 is offline
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Default Archmage's Staff (Playing as a Mage using Chaos Magic)

Hi
Does anyone have any idea why the morale of the staff keep dropping after each match (fight)? I have no idea how to keep that staff happy
Any suggestions will be appreciated.

Thanks
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  #5  
Old 10-22-2008, 07:08 AM
Nike-it Nike-it is offline
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Quote:
Originally Posted by gnileo99 View Post
Hi
Does anyone have any idea why the morale of the staff keep dropping after each match (fight)? I have no idea how to keep that staff happy
Any suggestions will be appreciated.

Thanks
If not mistaken, your can increase the morale using magic crystals. And after each battle the morale decreases for classK*intK.
Class = 1(mage); 2(paladin); 3(warrior)
int = 3 (int<10); 2 (10<int<20); 1 (int>20)
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Old 10-22-2008, 08:30 AM
gnileo99 gnileo99 is offline
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Hi Nike-It
Thanks for the tip. Does that means that after the morale of the staff drops to 0 (Terrible) i have to use magic crystal to increase the moral? Either that or suppress it?
Thanks
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  #7  
Old 10-22-2008, 08:33 AM
Nike-it Nike-it is offline
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Originally Posted by gnileo99 View Post
Hi Nike-It
Thanks for the tip. Does that means that after the morale of the staff drops to 0 (Terrible) i have to use magic crystal to increase the moral? Either that or suppress it?
Thanks
Really don't remember. I think wiht terrible morale you'll have to fight the keepers.
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  #8  
Old 11-20-2008, 08:36 AM
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Gatts Gatts is offline
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Quote:
Originally Posted by gnileo99 View Post
Hi Nike-It
Thanks for the tip. Does that means that after the morale of the staff drops to 0 (Terrible) i have to use magic crystal to increase the moral? Either that or suppress it?
Thanks
Right, crystals or battle.
But honestly - who is willing to offer these so much valued crystals, when they can deliver beutiful fight instead? I wouldn't, that's for sure.

Also I would love to be able to surpress the items before they drop to zero - point is that the item itself is quite usefull in fight and the surpress fights are not the easiest, right? And if your best item morale is 0 - you don't have any benefit from it.
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Old 11-20-2008, 09:32 PM
kadrzys kadrzys is offline
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but you are suppressing item by fighting it's keepers whose rebelling against you. So in conclusion it wouldn't be logical if you'll be able to supress item and using this item same time.
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  #10  
Old 12-09-2008, 08:58 AM
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Originally Posted by kadrzys View Post
but you are suppressing item by fighting it's keepers whose rebelling against you. So in conclusion it wouldn't be logical if you'll be able to supress item and using this item same time.
That quite makes sense - even if the item would have 10 morale - using the same item when fighting it would be somehow non-logical... (but handy)
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