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#201
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Hi TD,
I have noticed another bug in the game. While playing a US diver bomber campaign I was in the second flight of two planes as n°6. As my leader and I are closer to the first flight, I notice that n°4 and n°5 are about to collide. Sometime they crash but they can also stay (very) close together (thier wings are almost touching) during the whole mission whithout crashing. I have this issue since I have installed 4.12. I have tried to send a screenshot but I can't find where the image is, I'll try to send it later. You can replicate the bug if you generate a dynamic campaign with the SBD and if you have a mission with two flights of four and two planes. It may be replicable with other planes but I haven't tried it yet. |
#202
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A way around this is to open your current campaign mission in FMB and change the formation in the "Waypoints" tab, then save the mission. Go back to your campaign and there should be no problem, you have to do this for each mission. Last edited by robday; 07-05-2013 at 01:18 PM. |
#203
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Hi DT, I would like to thank you for your unselfish effort.
I noticed that gunsight reticles are missing on P400 and P39* planes. Salute! |
#204
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I have this problem only since 4.12. |
#205
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I edit the mission within the campaign folder and then just "save as" selecting "replace existing file" The most time is taken by altering the waypoints as you have to change each one along the whole route (you only need to change those for the lead flight in a group as the subordinate flights will conform to the leaders formation). |
#206
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Some AI aircraft will fly upside down for extended periods of time. I noticed this particularly in some Japanese aircraft. Even going into a climb upside down, which no pilot would do for very long (red out city). Anybody else see this? I didn't read this whole thread so I don't know if it has been mentioned.
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#207
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The AI Ki-43s in the Singapore Campaign do this relentlessly, and they ram you too. (Been rammed twice in two attempts to complete the second mission escorting Blenheims with Buffalos. Both times the Hayabusa kept on flying as I fluttered to the ground in pieces).
I've given up (again) on offline. I have a lot of respect for you guys that carry on in offline mode. How you have put up with this for over a decade is an amazing tale of perseverance.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#208
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Not confirmed. Check gunsight brightness!
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#209
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There are 3 Japanese vehicles in the game (See screenshot). The following Japanese Stationary Objects as well as moving Vehicles cannot be padlocked:
-Japanese Type 94 Truck (Far Left) -Japanese Type 95 Hurogane Car (Middle) *When these vehicles are in Japanese Columns, they also cannot be padlocked. The three Japanese Columns that include one or more of these vehicles: -Japanese Command Staff Column -Japanese Transport Column I -Japanese Transport Column II The only Japanese vehicle that can be Padlocked is the 'Japanese Type 1 Armored Personnel Carrier Ho-Ha'. (Far right in the screenshot.) **This is not a new bug. It's been around for a while but I'm not sure why it's still an issue. ***Attached is a simple test mission if you want to check it out. Aviar
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#210
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Hello TD
Thank you again por the update. I have noticed the following: The main starboard wheel in the Beaufort doesn't roll when taxi. Thank you |
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