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  #1  
Old 06-26-2013, 11:51 PM
christopher0936 christopher0936 is offline
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Default Taxiing

not really a bug but here it is:

I was trying out taxiing in the FMB and I noticed that you must have multiple flights of one otherwise they crash into the sides of the hanger upon taxiing is it possible to have taxi points for INDIVIDUAL planes in a flight or maybe make a plane taxi to waypoint 2 or 3 or 4 etc instead of 1 thx
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  #2  
Old 07-03-2013, 09:54 PM
Aardvark892 Aardvark892 is offline
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Originally Posted by christopher0936 View Post
not really a bug but here it is:

I was trying out taxiing in the FMB and I noticed that you must have multiple flights of one otherwise they crash into the sides of the hanger upon taxiing is it possible to have taxi points for INDIVIDUAL planes in a flight or maybe make a plane taxi to waypoint 2 or 3 or 4 etc instead of 1 thx
Place the first taxi waypoint farther out from the parked aircraft. That first waypoint doesn't have to be right near them; if you move it out so that the yellow (or purple) line pointing to the spawn stationary aircraft is straighter, they won't make drastic turns to get to it, and therefore crash into the hangar. I hope this helps!
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  #3  
Old 07-04-2013, 06:40 PM
baball baball is offline
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Hi TD,

I have noticed another bug in the game. While playing a US diver bomber campaign I was in the second flight of two planes as n°6. As my leader and I are closer to the first flight, I notice that n°4 and n°5 are about to collide. Sometime they crash but they can also stay (very) close together (thier wings are almost touching) during the whole mission whithout crashing. I have this issue since I have installed 4.12. I have tried to send a screenshot but I can't find where the image is, I'll try to send it later. You can replicate the bug if you generate a dynamic campaign with the SBD and if you have a mission with two flights of four and two planes. It may be replicable with other planes but I haven't tried it yet.
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  #4  
Old 07-05-2013, 02:16 PM
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robday robday is offline
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Originally Posted by baball View Post
Hi TD,
It may be replicable with other planes but I haven't tried it yet.
Any 'plane that has a default formation of "Right Echelon" will act this way.
A way around this is to open your current campaign mission in FMB and change the formation in the "Waypoints" tab, then save the mission. Go back to your campaign and there should be no problem, you have to do this for each mission.

Last edited by robday; 07-05-2013 at 02:18 PM.
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  #5  
Old 07-06-2013, 12:05 AM
baball baball is offline
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Originally Posted by robday View Post
Any 'plane that has a default formation of "Right Echelon" will act this way.
A way around this is to open your current campaign mission in FMB and change the formation in the "Waypoints" tab, then save the mission. Go back to your campaign and there should be no problem, you have to do this for each mission.
But I really don't want to close my game, take the file in "campaign", put it in "missions", go back to my game, edit the mission, save it, close the game, move the edited file back to "campaign", run my game and play the mission... and repeat the process for each mission where I have the issue. I really don't want to do this because it's way to long.

I have this problem only since 4.12.
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Old 07-06-2013, 11:48 AM
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robday robday is offline
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But I really don't want to close my game, take the file in "campaign", put it in "missions", go back to my game, edit the mission, save it, close the game, move the edited file back to "campaign", run my game and play the mission... and repeat the process for each mission where I have the issue. I really don't want to do this because it's way to long.
Yeah, it's a pain in the arse, but until TD can find the time to sort it out I think it's the only way to avoid collisions between flights.
I edit the mission within the campaign folder and then just "save as" selecting "replace existing file"
The most time is taken by altering the waypoints as you have to change each one along the whole route (you only need to change those for the lead flight in a group as the subordinate flights will conform to the leaders formation).
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  #7  
Old 07-06-2013, 01:36 PM
Bearcat Bearcat is offline
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Some AI aircraft will fly upside down for extended periods of time. I noticed this particularly in some Japanese aircraft. Even going into a climb upside down, which no pilot would do for very long (red out city). Anybody else see this? I didn't read this whole thread so I don't know if it has been mentioned.
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