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  #1  
Old 06-18-2013, 06:14 AM
mmaruda mmaruda is offline
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Haven't played much, but the patch looks good. Too bad sounds were not updated. One thing I noticed just right now is that the Mustang has it's fuel shut-off valve in the off position - guess that is an old mistake. Maybe in the next patch? Anyway, thanks for the patch TD.
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  #2  
Old 06-18-2013, 08:17 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by mmaruda View Post
Too bad sounds were not updated.
But you can put your own sounds in now.
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  #3  
Old 06-18-2013, 09:14 AM
Pershing Pershing is offline
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It seems that bug with barrel fire infiltrated in official update from mods...
Take a look at SB forward gunner's fire:


Also - fire with no smoke (propan?))
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Last edited by Pershing; 06-18-2013 at 09:25 AM.
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  #4  
Old 06-18-2013, 09:28 AM
rickster rickster is offline
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When I go to start the game with 4.12 installed,it won't start,even with the IL246 disc installed.Did they come out with a new exe.?
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  #5  
Old 06-18-2013, 09:54 AM
_1SMV_Gitano _1SMV_Gitano is offline
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Quote:
Originally Posted by rickster View Post
When I go to start the game with 4.12 installed,it won't start,even with the IL246 disc installed.Did they come out with a new exe.?
No new .exe

Does the game loads, at least to a certain percentage?
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  #6  
Old 06-21-2013, 12:33 PM
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Mysticpuma Mysticpuma is offline
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I posted this in the wrong thread before, so here goes:

Overall a great and much needed update. My only criticism is the smoke effect. It really just seems a little too artificial. The colours and density are great.....but the fact it doesn't fade out but just looks like a stuck on self contained Smokey bubble following the aircraft looks and is really distracting.

Is there any way to enhance it maybe so that the smoke is half the density but twice as long?

That way ot would at-least look like a smoke trail than a smoky non decaying stuck on blob?

Overall a huge step forward but I'd really much prefer a smoke trail than a smoke blob?

Cheers, MP
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  #7  
Old 06-18-2013, 10:03 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by Pershing View Post
It seems that bug with barrel fire infiltrated in official update from mods...
Take a look at SB forward gunner's fire:
http://www.il2.corbina.ru/bug.jpg
Thats no real bug and its not from mods - its a problem of proper alignment of the cockpit gun model and the gunfire of extern model - its quite difficult here, but it probably can be refined. The gunfire effect itself is planed to be reworked a bit in next patch.

Quote:
Also - fire with no smoke (propan?))
http://www.il2.corbina.ru/bug2.jpg
Yep - thats right! Its pure fuel burning. It may enlarge into a large smokey burning (when other parts catch fire).
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  #8  
Old 06-18-2013, 11:17 AM
Pershing Pershing is offline
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But why smoke and fire became SO dim? IMHO looks not good and not beautiful... Explosions now more grey-dim-yellow..
FW-190 often set on fire without smoke - looks also not good..
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Last edited by Pershing; 06-18-2013 at 11:21 AM.
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  #9  
Old 06-18-2013, 12:36 PM
SPAD-1949 SPAD-1949 is offline
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At least I downlodaed the patch
Il_412INT.exe with 259591KB
But it is not executeable
"Die Version der Datei ist nicht mit der ausgeführten Windows Verion kompatiblel"
32 - vs 64 bit...
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  #10  
Old 06-18-2013, 01:00 PM
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_RAAF_Smouch _RAAF_Smouch is offline
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Is there any info on placing the airfield pieces in FMB to create a whole new airfield?

I had a quick look in FMB and noticed that if the area that you want to create a grass strip is not flat then you get the same effect as you would with placing a runway 4,5 & 6 from the stationary ships section.

Love the work though guys


BZ
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