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#1
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This mod is amazing. I've played the game for yet another 40 hours ever since I installed the mod. Absolutely brilliant.
I do seem to have run into an issue, though. I married Orcerlyn for her weapon slots (she has two of them), and everything was going fine for a while. I'm a mage but my archer army now does about as much damage as my spells. Nothing beats the Rage Spirits, though. I love what you did with them. Ice Orb is crazy now. Unfortunately, I seem to have run into an issue. After my next fight, Orcelyn will ask my character to get her pregnant, and while I've seen how awesome the new kids are in this mod (Rina had 4 children before she was divorced), I'd rather not get kids since I don't actually use orcs. The thing, though, is that I can't seem to say no to Orcelyn. The only dialogue options aren't actually dialogue. They seemed liked placeholders. And whichever I choose, she gets pregnant, with the first option making her expect it in 10 battles and the second in 5 battles. Any help would be appreciated. I'd rather not wait until Xeona to get 2 weapon slots. Thank you! |
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#2
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I know this works to keep Feona from turning into a frog, but I believe it also keeps her from asking about kids, which is why I think it will work with Orcelyn. Hope this helps. And yes, this is an outstanding mod. |
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#3
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#4
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It's pretty much like this for all the wives - they have children with bonuses to the units of the wife's race and then other children with more generic bonuses in case you don't want to use units of the wife's race. Of course it is all random, but on average you have 1-2 (really 1.5 or so) babies with bonuses to units of the wife's race and 2-3 (really 2.5 or so) babies with bonuses to all units. Some wives are a little more biased than the others as it depends on the number of units there are in a race. For example with Gerda, there are only 5 Dwarven units and I lumped Miners and Dwarves together and Alchemists and Cannoneers together plus 1 Giant bonus child for 3 babies with Dwarven unit bonuses, plus 1 more with an all Dwarf unit bonus for a total of 4 out 19 kids (so only ~1/5) with Dwarf only unit bonuses. On the other hand with Rina / Zombie Rina there are 14 Undead units and 8 kids with Undead unit bonuses out of 19 kids (so almost half). Quote:
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Thanks again to you and Sir Whiskers for your kind words about my mod! Matt /C\/C\ |
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#5
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Afraid I'll have to confirm the "you can't say no" bug for both Diana and Orcelyn. In the part of the dialogue where you would normally say yes or no, the first option will always act like you said yes normally, with the kiss your wife dialogue at the end and making your wife expect a child in ten turns.
The second option closes the dialogue but makes her expect it in FIVE turns O_O Express pregnancy. I suppose I could just try reloading until she gets a child I like. (Does that even work? I'd assume what kind of child you'll get first is set in stone, like how reloading and using spider eggs will always give you the same spiders). Also, talking to her before the battle doesn't seem to reset anything. Nice try, though. |
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#6
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***EDIT*** Hmmm... I can't repeat this problem - are you using V2013-05-18? Dialogue for Orcelyn goes like this: Quote:
Select choice 1: Quote:
Select choice 1: Quote:
So this is how it is supposed to work. Does it have a child anyway if you select the no option above and just not show it on Orcelyn's picture info? I haven't checked that out... I tried the same thing with Diana and I don't see any problems there, either. Hmmm... not sure what the problem is here, but it seems to work okay as far as I can tell. The only thing I can suggest is to ensure that you have the latest version... ***END EDIT*** Quote:
Matt /C\/C\ Last edited by MattCaspermeyer; 05-26-2013 at 08:42 AM. Reason: Can't Repeat the Problem You're Having... |
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#7
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I double checked. I do have that version.
Thanks for working so hard. I think there was a misunderstanding about when the bug happens. It doesn't happen when you talk to either of them manually to have a baby. It occurs during the event after a battle where they ask if you want to have one (without you initiating the conversation). Reason I started talking about talking to her manually was because Sir Whiskers suggested that might reset the count before she asks me for a baby again. Doesn't work, unfortunately. I imagine that makes it a little harder to reproduce. Cheers and thank you. |
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#8
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@Nevar
If you want to test this mod, and see all it have to offer (and dont mind little cheating) check my posts 223 and 225 in this tread. It`s about getting kids you want for specific wife. As for regular play, NO cheating at all, every kid is already decided on start of game for each wife, same as items/units in shops, enemy units wandering around etc, with every new game all this is determined before you go out of training area. So if you marry some wife, game already knows your kids, only wait for you to kiss her and 10 battles later there it is, your little bundle of joy |
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#9
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***EDIT*** Okay, I found the problem! Thanks a million for pointing this out! I'll provide an update shortly... ***END EDIT*** Matt /C\/C\ Last edited by MattCaspermeyer; 05-26-2013 at 11:28 PM. Reason: Found the problem! |
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#10
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That's great news. I look forward to it. Do you think I would have to start a new game for the fix you're making to take effect?
Thanks again. |
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